WAC Beta v0.1 - Downloads, comments, suggestions

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sageofcyrodiil
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I have to agree that I like the idea of Gargoyles turning back to stone when they die.

I also concur that the Elder Imps leave something to be desired; the title is definitely misleading--at least at this point in time.

Quick question, Waalx: Are your giants supposed to have lootable items? None that I've run into so far have them. No gold, no pottery or "junk". Nothing. Intentional? Personally, I think they should carry around something--little knick-knacks and sundries that they took from their victims. :) 8-)

Also, I've run into something unique in the last couple of times I played. I don't pay attention to where I'm at in the game, but sometimes, in a third-person perspective, I'll have quick, "grayouts" on the screen--nothing more than, I'd say, half a second to a second in duration. Not sure if that could be a game issue, or a hardware issue, but I didn't notice anything like it until I installed WAC. Anyone else having this problem, or something similar?
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Darina
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sageofcyrodiil wrote:I have to agree that I like the idea of Gargoyles turning back to stone when they die.
Also, I've run into something unique in the last couple of times I played. I don't pay attention to where I'm at in the game, but sometimes, in a third-person perspective, I'll have quick, "grayouts" on the screen--nothing more than, I'd say, half a second to a second in duration. Not sure if that could be a game issue, or a hardware issue, but I didn't notice anything like it until I installed WAC. Anyone else having this problem, or something similar?
Haven't noticed any "grayouts" so far. Is the whole screen turning gray or just segments in a specific angle?
Have you seen sethsryt's screenshot in his post above? Maybe it's a similar issue...

Greetz! Darina
*~* Valar Morghulis *~*
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sageofcyrodiil
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Yeah, it's the whole screen. It's not enough to be a big issue: Usually, if I move my mouse just a fraction in another direction it clears up--often, it'll do it on its own. May just be a glitch with my card?
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Mormacil
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Yeah I've seen it too, not sure if it was right before or after WAC install. Maybe something GC related?
"Veni Vidi Castratavi Illegitimos"

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sageofcyrodiil
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Well, if someone else is having the problem, then I don't feel so bad. Ahoy, matey! Welcome aboard the bugboat! :D

Yeah. Like I said, before I can really pay attention and try and diagnose and identify it, it's gone. So, usually I just keep on truckin' and kill something. So, it's hard to pin it down. Maybe it happened before, and I just didn't really notice it?
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Mormacil
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New GC? I never had it on my old one. Maybe related to black screen bug from nVidia cards?
"Veni Vidi Castratavi Illegitimos"

"why would I be bound by rules if I can see so far beyond them?"

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sageofcyrodiil
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Graphics card and the machine in general are about a year old.

BUT. It is an nVidia card. That might be the culprit right there.
Forgotten
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sageofcyrodiil wrote:...
Also, I've run into something unique in the last couple of times I played. I don't pay attention to where I'm at in the game, but sometimes, in a third-person perspective, I'll have quick, "grayouts" on the screen--nothing more than, I'd say, half a second to a second in duration. Not sure if that could be a game issue, or a hardware issue, but I didn't notice anything like it until I installed WAC. Anyone else having this problem, or something similar?
Waalx said in an earlier post, about the artifact Sethsryt saw, that it's probably a vertex weight "on the loose". ;) I think this is a symptom of the same thing. You see, I had similar artifacts to yours with a rigged mesh myself a while back when I was experimenting a lot with NifSkope. Took me a while to figure out exactly which mesh caused it too. Turned out I had messed up the rigging on a cuirass somehow. :)

Same thing can happen with beast race NPCs that are accidentally given the human skeleton. The game engine can't find the tail bone as it doesn't exist in the human skeleton and the Khajiit/Argonian tail mesh starts messing the screen up with very similar artifacts.

If you run into similar artifacts again make a save and then investigate which WAC creatures, NPCs and other rigged WAC meshes (armour pieces, clothing etc) are nearby. You might be able to pinpoint which one triggers the artifacting. Given that you only get it while in 3rd person suggests that it might be something with the rigging of an armour piece or piece of clothing your character is wearing.

Cheers, UQF
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sageofcyrodiil
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I'll definitely give that a try. Thanks!
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Waalx
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I dug back into my unreleased RealSwords data. You can expect some new blades in the next WAC release.. ;) weapons that will start the modules of upcoming races, and a couple of new Legendary Blades.
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Sethsryt
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I can't wait for the new release then.

By the way, I just went hunting inside the sewers.
Found some dead Green Lizards among some living Red Lizards.
Can it be that Green and Red Lizards don't like each other?
Or where it the Armless?
Or maybe they died of pollution =p

It's lovely to combine the leather gauntlets and boots with vanilla clothes. Looks very natural. ^^
Hope to find some leather or brown hood soon though. To finish the outfit.
Some screens of a satisfied Morwen:
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Wearing Brown Leather Gauntlets, Brown Leather Boots, Dark shirt and Blacksmith's Pants.
Wielding an Ebony Mongolian Bow? And Ebony Arrows. =p
I had another shot but it contained nudity v.v
Took the bandits cuirass before the shot.

Good luck with WaC, I'll keep on hunting/testing. ^^
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Waalx
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Sethsryt
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Wow that one looks lovely,
Can't wait till you release this.

This will "force" me to start the Nord character I had in mind. ^^
She will be a bit of an alcoholic, but then again, keeps you warm in the bitter cold..
Will be more of a fun mess around character, but then again, an angry drunk Nord with such a blade in his or her hands.. Better take cover. :D
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sageofcyrodiil
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Whoa! Nice blade!

Oh. Not to divert the attention off of a drool-worthy sword, but uhh, I found a slight problem while running around the Skingrad mage's guild.

I can't remember if it's been covered or not, but I saw bandits--fur, masks, the whole getup--running around the top floor. all with the name 'Adrienne Berene'(I think that's spelled right...). Argonians, dark elves, humans, everybody who was a bandit? That's right: Named A.B.

Kinda weird. :shock:
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Conker343qc
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waargh !! More cuting toys to chop headz of da' enemy humies !!!

*satisfied ork warrior* Good job on this one !
- Agea haelia ne jorane emero laloria...
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Haruko
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Conker343qc wrote:waargh !! More cuting toys to chop headz of da' enemy humies !!!

*satisfied ork warrior* Good job on this one !
lol, Warhammer Orcs
It's a pally thing, you wouldn't understand.
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Spike4072
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Just started testing tonight. It all looks good. I got around to a few camps. Haven't noticed anything wrong yet all tho I did notice you cant wear bandit mask and a scarf together. :?

I guess I need to read this whole thread so I don't start saying stuff that's already been said. :lol:
Tlo1048
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Epiphany!
Once you finish the Nord swords, you should make some Nordic Raiders, along with some different NPCs from different provinces. Like Dunmer pirates, or Khajiit thieves, etc.. That'd be really cool.
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Waalx
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Mormacil
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I like them and I suggest Nord and Redguard pirates, dunmer aren't the best seamen ^_^
"Veni Vidi Castratavi Illegitimos"

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