Wacky Christmas & Happy New WAC!

Download and read about WAC Beta v0.1
Hellbishop
Initiated Swordwielder
Initiated Swordwielder
Posts: 67
Joined: August 29th, 2009
Location: Upon a quantum string

Praise be to Waalx and his works of greatness! Bringing completeness of satisfaction in the joys of life!

Hail Waalx! Showering us abundently with glad tidings and gifts unexpected this holiday season!
Aelita
Fumbling Sworduser
Posts: 1
Joined: May 10th, 2010

Wow!
It's the best present for me at this Christmas.
Thank you.
BKS
Fumbling Sworduser
Posts: 2
Joined: November 28th, 2010

Thank you for this great gift!

BKS
reallybigjohnson
Steady Sworduser
Posts: 14
Joined: June 12th, 2009

WHOOOOOOOOOOOOOHOOOOOOOOOOOO!!!

awesome. this is THE overhaul mod. :) glad to see you back in action.
aliendiplomat
Fumbling Sworduser
Posts: 2
Joined: December 9th, 2010

Can't wait for the update...

So a while back I saw someone post about a CTD happening at the Gnoll camp near Kvatch, and I myself had been experiencing random Gnoll-related CTDs around the world...

Instead of simply deleting the little buggars however I did a little checking and it turns out the culprits were missing a skeleton mesh. So, I added it. I also set the Gnoll's faction relationship to themselves to 100 as it should be, as are all other WAC creatures, when not set to wage war on rival tribes that is. ;)

Nothing else was done. Here's the files if anyone's interested. It solved my CTDs so far.

http://uploading.com/files/m7e5dc86/WAC ... Gnolls.rar

*EDIT: Fixed above link, should be active for a month. ;)

Ran into another odd repeatable problem today. If you port up to the camp near Skyrim, then start heading south. You'll run into some Reindeer, then some sheep beasts and some Gnolls on a rampage. It is odd, because I can kill these creatures, leave them be, it doesn't really matter. After walking around in this area for a few minutes, no matter what I do or what is going on, I'll CTD.

Haven't been able to track it down yet, but no other mods I have loaded touch this area. I'm guessing it might be something with one of the aforementioned creatures. Will post back if I find anything.

I absolutely LOVE your work on this. Elite. =)
scot
Steady Sworduser
Posts: 10
Joined: April 29th, 2010

Thank you so much :) I love the new arena stuff and the crocs with custom animations.Thank you for sharing you´r work.
washington
Enthusiast Swordbarer
Enthusiast Swordbarer
Posts: 117
Joined: March 7th, 2009

Hey Waalx!

I have a question.. In the ReadMe you mention a new animal: Yakul. I haven't seen it found it anywhere in esm or files.
Is it included?

I'm also interested, is it some kind of yak or musk ox animal? :)
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Waalx
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washington wrote:Hey Waalx!

I have a question.. In the ReadMe you mention a new animal: Yakul. I haven't seen it found it anywhere in esm or files.
Is it included?

I'm also interested, is it some kind of yak or musk ox animal? :)
Yakul should be near Sweetwater Camp.

It's a Forest Elk. And is based on Red Elk of Japan, this particular one is from Princess Mononoke. :) I named the specie Forest Elk as I already had Red Elks in WAC prior. WAC.esp hold the data of Yakul.

One thing particular to Yakul is that he will follow you around if not mounted, once you decide to own him (activating him). If you draw your weapon he will stay in place. When you put down your arms he will resume and catch up with you.
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washington
Enthusiast Swordbarer
Enthusiast Swordbarer
Posts: 117
Joined: March 7th, 2009

Ah, that explains why I couldn't find it! :D
Interesting behaviour, much better than default "you're not riding me, I'm going home", "I'll stay here forever", or the worst when horse charges bunch of crazy ogres.
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viltuska
Unsteady Sworduser
Posts: 8
Joined: October 18th, 2009

I posted this on the bethforums, and I reckon I'll post it here too.
I found a strange glitch with the bull scamps. Apparently the head mesh nif-file has some reflection settings gone wrong.
http://img801.images...acbullscamp.jpg
http://img407.images...bullscamp02.jpg
AsmodeanMage
Fumbling Sworduser
Posts: 1
Joined: December 9th, 2010

Best new years surprise EVER! 8-)
Johnn_123
Unsteady Sworduser
Posts: 7
Joined: September 14th, 2010

Hey waalx, absolutely loving the new WAC, its outstanding! Found a bug though, seems Gora at the Cheydinhal Stables has a bit of excessive glow to him! http://i400.photobucket.com/albums/pp90 ... nShot8.jpg
~John
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Maigrets
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Yakul is amazing and his AI is great. I never really imagined myself using anything but a horse as as mount but I've fallen for this guy. :)
Radicus
Fumbling Sworduser
Posts: 4
Joined: August 27th, 2009

So...I just got the WAC beta up and running yesterday...and...can I ask you something, Waalx?...
C...can I like...worship you for a little bit?...D-Dont worry it ain't gonna be nothin' big or wierd, just a little...

Image

A-f***ing-mazing job here, sir!
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Waalx
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Radicus wrote:
Image
hehehe

As long as its Wayne & Garth that does the worship I'm ok with that.

Otherwise, no.


Thanks for the laugh though :)
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uma224
Fumbling Sworduser
Posts: 1
Joined: March 3rd, 2011

Thank you for creating such a beautiful MOD
I am a newly added!
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