The only thing I dislike about the armor a bit, is some of the naming, eg. Iron Helm Closed Horns imo sounds better as Iron Closed Horned Helm(et).
So here we go with my first full report. Not everything is bug-related. Sometimes I just have to throw in a cheer or two about all the goodness!
- most of the free giveaway helms at the sewer exit only weigh 1 (feather). Too less if you ask me. Heavy armor should be heavier to balance it with light armor.
- the Bandit Scarves are very nice, but they are worth 150 each. A bit much for a 0.4 weight item you can find right from the start.
- Golden Plate Thieves Greaves Right are Heavy Armor. Imo everything thief related should be Light Armor...
- Djinn's Vessel: Feather 50 is a bit much imo. Though it depends on where and how you get it... Bad thing is, the ring only summons normal Imps for me!?! What did I wrong?
- My local map was gone for some time (three game starts). World map was normal and local map reappeared when going to an indoor loacation.
- I load all Unique Landscapes and no problems so far with WAC! Very nice!
- Nordor Goblin Town:
- empty (read your comment on this, waalx)
- some of the crates, barrels and braziers were half-buried into the ground.
- tent door not working
- Abeceen Goblin Camp:
- everything is working fine, except the tent entrance
- great job on the (Brown) Goblin eyes!
- Gnolls Meeting Camp
- no Gnolls (still working on them, right?)
- only Warlords and Shamans were hostile at first (maybe mass AI overload, like you said already)
- bedroll floating above/in the big fire
- the camp was attacked by a bunch of TIE Bandits when I arrived per fast travel and the Gobos got totally
devastated. Those TIE bastards are pure killing machines (with two-handed weapons or by summoning grown-up
Clannfears at level 1)!
- tend entrance not working
- Blackfoot Goblin Camp:
- first Chieftain Tent that was accessible
- Blackfoot or Blackboot? The camp is called Blackfoot and the tent entrance is Blackboot...
- Watch tower ladder not working
- some VERY big Nightshade plants
- Sweetwater Camp:
- gigantic Lavender plants
- minimal stutter
- rest worked fine
- West Bay Goblin Camp:
- very nice impalements
- some weird Gobo Archer AI behavior (they running in circles while trying to get away from me)
- sleeping on the bedrolls in the Chieftains tent is illegal (all camps). Why?
- first crash on quicksave (only once)
- Crayfish Goblin Camp:
- all was fine
- Wind Range Camp:
- tent not accessible
- floating bedroll besides the camp fire
- CTD while going to fast travel to Blackrock Camp (once)
- Blackrock Goblin Camp:
- nice skeleton with that hole in the head!
- watch tower ladder not working
That's it for now! Next are the Mages Guilds and some more cross country traveling.
Greetz! Darina
PS: Here are my system specs and my current load order:
Intel Q9450 (no OC)
4 gig RAM (DDR2 1066)
ATI 3870 X2 (no OC)
Code: Select all
Active Mod Files:
00 Oblivion.esm
01 Jog_X_Mod.esm
02 EnhancedWeather.esm [Version 1.0.5]
03 Francesco's Leveled Creatures-Items Mod.esm
04 Cobl Main.esm [Version 1.39]
05 Francesco's Optional New Items Add-On.esm
06 Armamentarium.esm
07 Oscuro's_Oblivion_Overhaul.esm [Version 1.34Beta3]
08 Mart's Monster Mod.esm [Version 3.6beta2]
09 TamrielTravellers.esm [Version 1.36]
0A FCOM_Convergence.esm [Version 0.9.9a7]
0B Progress.esm [Version 2.0]
0C Waalx Animals & Creatures.esm
0D HorseCombatMaster.esm
0E Unofficial Oblivion Patch.esp
0F Oblivion Citadel Door Fix.esp
10 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
11 Unofficial Shivering Isles Patch MOBS.esp
** bgBalancingOptionalNPCDiversity, TNR Merge.esp [Version 9.12EV-D]
12 AliveWaters.esp
13 AliveWaters - Koi Addon.esp
14 Francesco's Optional Chance of Stronger Bosses.esp
15 Francesco's Optional Chance of Stronger Enemies.esp
16 Francesco's Optional Chance of More Enemies.esp
17 Francesco's Optional Leveled Guards.esp
18 FCOM_Francescos.esp [Version 0.9.9]
19 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
1A FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
1B Fran Armor Add-on.esp
1C Fran_Lv30Item_Maltz.esp
1D Oblivion.esp
1E DLCShiveringIsles.esp
1F Book Jackets DLC.esp
20 DLCHorseArmor.esp
21 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.2]
22 DLCVileLair.esp
23 DLCVileLair - Unofficial Patch.esp [Version 1.0.2]
24 DLCMehrunesRazor.esp
25 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.2]
26 DLCSpellTomes.esp
27 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
28 GrimbotsSpellTomes.esp
29 Book Jackets Oblivion.esp
2A EnhancedWeather.esp [Version 1.0.5]
2B EnhancedWeather - SI.esp [Version 1.0.5]
2C Rainbows.esp
2D Harvest [Flora].esp [Version 3.0.0]
2E Harvest [Flora] - Patch.esp
2F Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
30 Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
31 Landmarks, w Wells.esp [Version 1.10]
32 SaddleBag.esp
33 PowerAttack Voicemod.esp
34 AmbientTownSounds.esp
35 Symphony of Violence.esp
36 phinix-waterfix.esp
37 ExnemRuneskulls.esp
38 FCOM_ExnemRuneskulls.esp [Version 0.9.9]
39 Cobl Glue.esp [Version 1.39]
3A Cobl Si.esp [Version 1.32]
3B OOO 1.32-Cobl.esp [Version 1.38]
3C Salmo the Baker, Cobl.esp [Version 3.06]
3D FCOM_Cobl.esp [Version 0.9.9]
3E Choices and Consequences.esp
3F Bob's Armory Oblivion.esp
40 FCOM_BobsArmory.esp [Version 0.9.9]
41 Loth's Blunt Weapons for Npcs.esp
42 FCOM_LothsBluntWeapons.esp [Version 0.9.8]
43 Oblivion WarCry EV.esp
44 FCOM_WarCry.esp [Version 0.9.9]
45 Mart's Monster Mod - Gems & Gem Dust.esp
46 Oscuro's_Oblivion_Overhaul.esp [Version 1.34Beta3]
47 Choices and Consequences - OOO.esp [Version 0.1]
48 FCOM_Convergence.esp [Version 0.9.9]
49 Choices and Consequences - MMM.esp [Version 0.1]
4A FCOM_RealSwords.esp [Version 0.9.9]
4B FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9]
4C FCOM_SaferRoads.esp [Version 0.9.9]
4D OOO-LightOfDawnFlamesWhenDrawnOBSE.esp
4E Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.6Beta2]
4F Choices and Consequences - MMM - Looting NPCs & Creatures.esp [Version 0.1]
50 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.6Beta2]
51 Mart's Monster Mod - Less Bone Loot.esp [Version 3.6Beta2]
52 Mart's Monster Mod - No Carrion Rats.esp [Version 3.6Beta2]
53 Mart's Monster Mod - City Defences.esp [Version 3.6Beta2]
54 TamrielTravellerAdvScript.esp [Version 1.36]
55 TamrielTravellers4000.esp [Version 1.36]
56 TamrielTravellersItemsNPC.esp
57 TamrielTravellersItemsCobl.esp [Version 1.36]
58 ShiveringIsleTravellers.esp
59 FCOM_TamrielTravelers.esp [Version 0.9.9]
5A FCOM_MoreRandomSpawns.esp [Version 0.9.9]
5B FCOM_MoreRandomItems.esp [Version 0.9.9]
5C FCOM_DiverseGuardUnity.esp [Version 0.9.9]
5D Choices and Consequences - FCOM - Diverse Guards.esp [Version 0.1]
5E FCOM_BobsGuardUnity.esp [Version 0.9.9]
5F FCOM_HungersUnitySI.esp [Version 0.9.9]
60 FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
61 FCOM_Archery.esp [Version 0.9.9]
62 T.I.E4MODS.esp [Version 0.41]
63 T.I.E4MODSOOO+FCOM.esp [Version 0.41]
64 Choices and Consequences - FCOM.esp [Version 0.1]
65 Living Economy - SI.esp
66 Living Economy - Items.esp
67 Cutthroat Merchants.esp
68 Knights.esp
69 Knights - Unofficial Patch.esp [Version 1.0.6]
6A FCOM_Knights.esp [Version 0.9.9]
6B FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]
6C AliveWaters - Slaughterfish Addon.esp
6D za_bankmod.esp
6E Thievery.esp
6F VaultsofCyrodiil.esp
70 Lynges_Thieves_Highway.esp
71 bgBalancingEVCore.esp [Version 9.12EV-D]
72 bgBalancingOptionalLessHealth.esp [Version 9.1UV-U]
73 bgMagicEV.esp [Version 1.55EV]
74 bgMagicEVStartspells.esp [Version 1.55EV]
75 bgMagicEVPaperChase.esp [Version 1.55EV]
76 bgMagicBonus.esp [Version 1.55EV]
77 bgMagicItemSigil.esp [Version 1.55EV]
78 bgMagicSpellTomes_for_WryeBash.esp [Version 1.55EV]
79 bgMagicEVAddEnVar.esp [Version 1.55EV]
7A bgBalancingEVLAMEAddition.esp [Version 9.12EV-D]
7B bgMagicLightningbolt.esp
7C PersuasionOverhaul.esp [Version 1.3]
7D PersuasionOverhaul_OOO.esp [Version 1.2]
7E PersuasionOverhaul_MMM.esp [Version 1.2]
7F Grandmaster of Alchemy.esp
80 Shining Flame Atronachs.esp
81 StealthOverhaul.esp
82 Q - More and Moldy Ingredients v1.1.esp
83 Willful Resistance.esp [Version 2.0]
84 xulCloudtopMountains.esp
85 xulChorrolHinterland.esp
86 xulAncientRedwoods.esp
87 xulTheHeath.esp
88 xulImperialIsle.esp
89 xulLushWoodlands.esp
8A xulColovianHighlands_EV.esp
8B xuldarkforest.esp
8C xulRiverEthe.esp
8D XulEntiusGorge.esp
8E xulStendarrValley.esp
8F xulBrenaRiverRavine02.esp
90 xulBeachesOfCyrodiilLostCoast.esp
91 xulFallenleafEverglade.esp
92 xulAncientYews.esp
93 xulArriusCreek.esp
94 xulPatch_AY_AC.esp
95 xulRollingHills_EV.esp
96 ArmamentariumLL4OOO.esp
97 ArmamentariumLLVendors.esp
98 ArmamentariumArtifacts.esp
99 LoadingScreens.esp
9A [GFX]_Initial_Glow-all.esp
9B Quest Award Leveller.esp [Version 2.0.1]
9C _Real_Lights.esp
9D Duke Patrick’s Smash of the Titans.esp
9E Bashed Patch, 0.esp
9F WAC.esp
A0 WAC - WWW.esp
A1 WAC - 8th Gate.esp
A2 WAC - OverSpawn.esp
A3 Deadly Reflex Bow Sway.esp
A4 DeadlyReflex - Combat Moves.esp