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Compatibility with Open Cities

Posted: August 22nd, 2010
by CABOOSE1324
Just a quick compatibility question. Is WAC compatible with open cities?

Posted: August 22nd, 2010
by Mormacil
It is playable if open cities is loaded last but there will be huge conflicts. You also miss out on some new stuff WAC adds.

Re: Compatibility with Open Cities

Posted: August 22nd, 2010
by MasterAub
Chorrol Open Cities works just fine...

Posted: August 24th, 2010
by Mormacil
Even the gardens at the temple? Waalx added a merchant there.

Posted: August 25th, 2010
by MasterAub
Mormacil wrote:Even the gardens at the temple? Waalx added a merchant there.
Not sure Let me check...by the way what garden and what Temple?

Posted: August 30th, 2010
by Mormacil
Imperial City

Posted: August 31st, 2010
by MasterAub
Mormacil wrote:Imperial City
I have just installed Chorrol Open Cities I did not install the other .esp for the other cities...And I did not notice any conflict between WAC and the Chorrol.esp for Open Cities...

OC and other than IC city conflicts

Posted: October 12th, 2010
by Psymon
MasterAub wrote:
Mormacil wrote:Imperial City
I have just installed Chorrol Open Cities I did not install the other .esp for the other cities...And I did not notice any conflict between WAC and the Chorrol.esp for Open Cities...
Open Cities does not touch the inner part of the Imperial City - there are options to open the arcane university and prison but not the main city - does not touch it.

I'm curious though if any other cities have things added inside them - especially with just the esm of WAC.

Guess I need to crack open tes4edit.

MasterAub - you probably already know but since OC replicates the closed city space in the tamriel world space, Arthmoor places secret portals to each of the closed spaces so one could go there to see what is different in game. Usually they are rocks that are doors. You could use console commands too.

You are probably more familiar with WAC than most, so you may already know all this.