Gork712 wrote:My guess is they didn't want to cheapen the experience by having magic healing power to overcome any fight, kinda like dark souls.
A healing spell, even a basic one to start with should be part of a mage character's arsenal. I don't see how it's cheap when you may not even have a good opportunity to cast it in an intense fight. It would be an option at least. Just imagine if this was a real life world. Wouldn't the first spell a magic user learned be how to heal themselves since usually they are glass cannons?
As far as Dark Souls 2, are you kidding?
yes, items like life gems can be OP and you can choose not to use them if you feel they are cheap, but to use healing spells you need to invest in Faith. I generally play melee characters, especially since the nerfs on magic and Lightning Spears, which I agree was cheap way to power through the game. I have more fun getting in enemies faces with my weapons that casting spells from a distance and I'm pretty good at the game if I do say myself, especially when I watch some of the Youtube Let's Plays. And some of them are experienced Souls players.
A couple of my characters do have enough Faith to use Great Heal and other buffs, but you can't use those heals in fights unless you want to die immediately. I rely on my weapons and a certain amount of skill to get me through.
Dark Souls 2 is a very different game that really can't be compared to DA:I. Besides, as I've discovered the better experience with DKS2 is in NG+ and NG is really the training ground for the real game.
Different stokes, I guess. Any game can be as hard or easy as you make it. At least the Souls series doesn't have casual mode you can switch to mid fight if it's too hard, and you can't load a previous save if you mess up.
There isn't storage an i also find this odd, hopefully they will add it in an update or something, they did say they were going to finish and add a bunch of cut content for free in future patches and updates. Its certainly wanted by the community.
This is EA's greed all over again. If they had given Bioware the time to polish the game, even if it was delayed several months, all the big problems, like not even being able to launch the game for weeks even on PC's with well above specs, this wouldn't be happening, and since it was one of the more expensive games, at least here in Australia, EA should be ashamed.
Added free content sounds good, but I bet by the time they get around to it most people will have moved on to games like Witcher 3, which I predict won't be unplayable at release like this game. They need to fix game breaking bugs before thinking about adding content.
EA haven't even apologized to their loyal fans as Ubisoft did for what happened with their latest releases. I'm not a big fan of Ubisoft either, but at least they had the nerve to admit their mistakes this time.
Its a real shame that you have had such a bad experience with the game though, it might be a good idea to just leave the game for now and let it get a few patches and updates under its belt and then come back to it, because once you get past all the problems it really is a good game.
Other than I couldn't even launch the game until after the patch I haven't really had a bad experience with the game except the god awful menu delays which make it frustrating to play, but I would have been furious to come across the bugged quests and other glitches that everyone talks about. That would have been the last straw.
Like I said by the time they patch the game to what it should have been which could take months, many people would have moved on and forgotten about this one. The fact that it got Game of the Year from "paid" reviewers and none of them mentioned the problems on PC and consoles, is shady practice. After all, EA was caught out for paying reviewers on past games. Besides, it's a huge game, how many reviewers would have played long enough to discover quest bugs and other glitches and give an informed opinion.