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 Post subject: Re: My Oblivion Album
PostPosted: December 10th, 2013 
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Current load order with OOO re-instated and very much welcomed back. It will probably stay this way now for the main mods, but I may add smallt hings like armours or weapons.

Active Mod Files:
spoiler:
[xml]
00 Oblivion.esm
01 All Natural Base.esm [Version 1.3.1]
02 Cobl Main.esm [Version 1.72]
03 Qarls_Harvest.esm
04 Harvest[Containers].esm
05 Harvest[Containers] - Flat-Top Barrels Add-on.esm
06 Harvest[Containers] - Player Home Add-on.esm
07 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta]
08 Waalx Animals & Creatures.esm
09 Natural_Habitat_by_Max_Tael.esm
0A Unofficial Oblivion Patch.esp [Version 3.4.3]
0B UOPS Additional Changes.esp
0C DLCShiveringIsles.esp
0D Unofficial Shivering Isles Patch.esp [Version 1.5.2]
0E Natural_Habitat_by_Max_Tael.esp
0F All Natural.esp [Version 1.3.1]
10 All Natural - SI.esp [Version 1.3.1]
++ Vibrant Weather.esp
++ Vibrant Weather - All Natural.esp
11 Vibrant Weather - No Daylight Torches.esp
12 Vibrant Weather - Lighting Fix.esp
13 Enhanced Water v2.0 HD.esp
14 Idle Dialogue.esp
++ Symphony of Violence.esp
15 MIS Low Wind.esp
16 MIS New Sounds Optional Part.esp
17 Sounds of Cyrodiil.esp [Version 1.1]
18 Rainbows.esp
19 IlluminationWithout.esp
1A Ayleid Loot EXtension.esp
1B Better Clocks.esp
1C Days&Months.esp
1D More_Vegetables.esp
1E Maigrets Sable thePanther.esp
1F Maigrets Twin Pixies.esp
20 My Voice Extender.esp
21 Qarls_Harvest.esp
22 Qarls_Harvest addon.esp
23 SummonChest_v2.1.esp
24 VA_BetterGold.esp
25 Living Economy.esp
26 WAC - Crowded Roads Revisited.esp [Version 1.1]
27 HTFpcb Extended.esp
28 Maskar's Oblivion Overhaul.esp [Version 3.8]
29 skycaptains NPCFF.esp
2A Spell Delete And Item Remove.esp
2B Map Marker Overhaul.esp [Version 3.9.3]
2C Map Marker Overhaul - SI additions.esp [Version 3.9.3]
++ MaleBodyReplacerV4.esp
2D BlueAndWhitePorcelain - Full.esp
2E CapesandCloaks.esp
++ CSR - Golden Saint.esp
++ Darkgreen Glass Armour.esp
2F Eyren_AyleidWarrior.esp
30 HentaiCelestialArmor.esp
31 KDCirclets.esp
32 NexonsArmoryENG.esp
33 Nicos Scimitars Back.esp [Version 1.61]
34 Nicos Tabaxi Bows.esp
35 Slof's Bracelets & Rings.esp
36 qazSteerHorsesWithMouse.esp
++ LadyDeadlock_LoveYourHorse.esp
37 ExnemRuneskulls.esp
38 Cobl Glue.esp [Version 1.72]
39 Cobl Si.esp [Version 1.63]
3A Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta]
3B Alluring Potion Bottles v3.esp
3C Alluring Wine Bottles.esp
++ CSR - Fine Iron.esp
++ Harvest[Containers] - Vanilla - Ore Respawn.esp
++ Harvest[Containers] - SI - Ore Respawn.esp
++ Harvest[Containers] - Player Home Add-on.esp
++ Harvest[Containers] - Flat-Top Barrels Add-on.esp
3D FarmAnimalsofCyrodiil.esp [Version 1.4]
3E EVE_StockEquipmentReplacer for OOO.esp
3F WAC.esp
40 WAC - BlackBootDungeon.esp
41 WAC - Dead Knights.esp
42 WAC - Player Summons.esp
43 WAC - Birds&Insects.esp
44 WAC - Horses.esp
45 WAC - TCOS Shops.esp [Version 03]
46 WAC - Legion.esp
++ WAC - Legion_FemaleFix.esp
47 WAC - Gladiator.esp
48 WAC - Magic.esp
49 Auriel's_Retreat.esp [Version 1.1]
4A green market district.esp
4B Highwood.esp
4C Highwood-Cobl-Support.esp
4D The Imperial Water.esp
4E TheGoldenTower.esp
4F The Ayleid Steps.esp [Version 3.6]
50 ElsweyrAnequina.esp
++ ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.2]
51 ElsweyrCityExtension.esp
52 Reaper's Esmeralda's Desert Manor.esp
++ WAC - Elsweyr Anequina.esp
53 xuldarkforest.esp [Version 1.0.5]
54 WAC-ULdarkforest-patch.esp
55 xulStendarrValley.esp [Version 1.2.2]
56 xulTheHeath.esp
57 XulEntiusGorge.esp [Version 1.2.1]
58 xulFallenleafEverglade.esp [Version 1.3.1]
59 Anequina-Fallenleaf-Patch.esp
5A xulColovianHighlands_EV.esp [Version 1.2.2]
5B xulChorrolHinterland.esp [Version 1.2.3]
5C WAC-ULchorrolhinterland-patch.esp
5D xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]
5E WAC - xulBCLostCoast.esp
5F xulBravilBarrowfields.esp [Version 1.3.4]
60 xulLushWoodlands.esp [Version 1.3.2]
61 xulAncientYews.esp [Version 1.4.4]
62 xulAncientRedwoods.esp [Version 1.6]
63 xulCloudtopMountains.esp [Version 1.0.3]
64 xulArriusCreek.esp [Version 1.1.4]
65 xulPatch_AY_AC.esp [Version 1.1]
66 xulRollingHills_EV_withoutWheat.esp [Version 1.3.3]
67 xulPantherRiver.esp
68 xulRiverEthe.esp [Version 1.0.2]
69 xulBrenaRiverRavine.esp [Version 1.1.1]
6A xulImperialIsle.esp [Version 1.6.8]
6B xulBlackwoodForest.esp [Version 1.1.0]
6C xulCheydinhalFalls.esp [Version 1.0.1]
6D xulAspenWood.esp [Version 1.0.2]
6E xulSkingradOutskirts.esp [Version 1.0.2]
6F xulSnowdale.esp [Version 1.0.5]
70 xulCliffsOfAnvil.esp [Version 1.12]
71 xulSilverfishRiverValley.esp [Version 1.0.3]
72 xulJerallGlacier.esp [Version 1.0.1]
73 xulTheEasternPeaks.esp [Version 1.0]
74 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
75 Auto Potion Homebrew.esp
76 Better Dungeons.esp
77 Jhaerik's Dungeon Fog Remover Lite.esp
78 Leviathan Soul Gems Abridged.esp
79 RemoveTrainerBounds.esp
++ Short Grass V3.esp
7A Soulgem Magic.esp [Version 2.0]
7B upperGothicClutter.esp
7C Quest Award Leveller.esp [Version 1.2.0]
7D ForecastersWill.esp
7E Advanced Magecraft.esp
7F Mighty Magick - Settings.esp
80 Mighty Magick - Spells and Creatures.esp
81 Mighty Magick - Shivering Isles.esp
++ Mighty Magick - Skills.esp
82 EnchantRegen ArcaneBank.esp
83 Lem - Bounty Reduction Over Gametime.esp
84 No psychic guards v1.2.esp
85 Denock Arrows.esp
86 'Eagle Eye' Realistic Archery v1.0 Fixed.esp [Version 1.0]
87 KseAliLeveling.esp
88 CTAddPose_Ordinary.esp
89 CTAddPose_Bkasou.esp
8A NaRae Pose - 02.esp
8B DKImperials.esp
8C Maigrets Gnoll Archer.esp
++ EyelashesVannilaRaces.esp
8D Oblivion_Character_Overhaul.esp [Version 1.0]
8E Maple Leaf Cottage.esp
++ BadderFireFX.esp
++ BadderFrostFX.esp
++ BadderShockFX.esp
8F Nica.esp
90 Prince Nuada's Weapons.esp
91 My Ladies Wardrobe.esp
92 DruidicAxes.esp
93 Ayleid Sanctuary.esp
94 strotisBugJar.esp
95 NN_DarkLady.esp
96 BJsGuildPortals1.1.esp
97 lumi_enchantments_subtle.esp
98 Bashed Patch, Eliza Thorn.esp
[/xml]

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 Post subject: Re: My Oblivion Album
PostPosted: December 10th, 2013 
The Second
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So OOO is back then if it's back for you for the reasons you stated, then it will be back for me...I will need some tips to do the bashed patch when I re-installed.
You mentioned that without the overspawn esp there is no need of a WAC-OOO bashed patch? What is in the overspawn esp? don't recall...Maybe that's an option I might consider...

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 Post subject: Re: My Oblivion Album
PostPosted: December 11th, 2013 
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MasterAub wrote:
So OOO is back then if it's back for you for the reasons you stated, then it will be back for me...I will need some tips to do the bashed patch when I re-installed.
You mentioned that without the overspawn esp there is no need of a WAC-OOO bashed patch? What is in the overspawn esp? don't recall...Maybe that's an option I might consider...


I have the WAC-OOO patch if you want it but it's for the Alpha version of WAC and OOO has updated as well so it may not work well. I also have an armour stats fix esp, but I don't know here I got it...lol, or if it's necessary. (I keep everything :) ) I forgot to add it in my game but I suspect it fixes a lot of the weights and other stats which would be a good thing since a lot of the WAC gear isn't balanced. That was something Alex hadn't really got into as yet.

Weights especially, since some bows and other gear weigh a lot more than it seems they should when compared to OOO gear or vanilla for that matter. For example, I found a mace that weighs something like 45 and I couldn't even carry it let alone use it. A couple of bows weigh 3x as much as a normal bow, etc and that's not even considering heavy armour.

From the WAC main thread- the Overspawn esp...
Quote:
- WAC - Overspawn.esp This esp rework the vanilla creature lists, this one also add the goblins of WAC that aren't touched by the WAC.esp at all. Overspawn make a big difference and you will not see some stuff without it, for example, the new horses of WAC are managed here. This will conflict with anything else that modify Leveled lists (FCOM, MMM, FRAN, OOO, TIE, etc...). WAC Goblins, WAC zombies, skeletons, horses, and some others stuff are controlled here.


It mostly involves changing the vanilla leveled lists and some other things, but I am still seeing most things anyway. I started over since I was only level 6 anyway and my save wouldn't load since I made so many changes it wasn't worth trying to get it to work. I still get the WAC horses and the Imperial soldiers wear a mixture of WAC gear and OOO gear...not on the same NPC though..lol. All the animals are present, but I haven't played enough yet to see what else is missing, or not...

I left this one out as well according to what I've read in various places regarding OOO and WAC together, but it may actually be fine since it adds Realswords and nothing else. I'm not sure why they advise not to use this one.

Just Bash your patch as normal after running BOSS and you should be fine. Make sure you have the latest Wrye Bash as well. otherwise all of the other WAC esps are OK but I don't use the Oblivion Gate one as I hate them

Quote:
- WAC - TCOS.esp TCOS stand for The Chronicles of Steel. The sum of RealSwords, this esp is the thing in the overhaul that does NPC changes. Weapons, Mages Robes, Armors, Beards, clothes (later). This will conflict with anything that modify vanilla NPC. Yet it's one big part of WAC. TCOS is a very big part of WAC.


I've been downloading a heap of stuff for Morrowind as well. The Morrowind Graphics and Sound Overhaul was 1.7GB :shock: but it incorporates a lot of other mods together so it should save some space for anything else I might find...lol.. ( See below. Changed my mind about this after reading some things. Has reported issues I don't want to deal with.)


There's an Unofficial Patch for the game as well, here: Apparently it fixes a LOT of bugs.

It's been so long since I played MW...many years. I never even finished tribunal or Bloodmoon if I remember correctly and I can't really remember a lot of the main quest.

I haven't installed the game yet though. I have the original discs from when the game was first released. I just hope it works properly with Win 7 x64 other wise I might have to buy the Steam version or something.

EDIT: I'm thinking I may have made a mistake in downloading that huge file. There's next to no info about which mods it includes unless you run the installer and then if I go ahead with it and don't like it, or my PC can't run it well it means re-installing the whole game again. It also does other things to the installation and the exe which can only be undone by a clean install of the game. A .pdf file comes with it but says nothing except how to install the main game, which is a bit poor, I think. There's a forum link which is also pretty useless for info.

I got a bit excited....lol and should have read more of the comments about missing meshes and other errors as well. I think I might search out the mods I want to use and go from there.

EDIT 2: After browsing the Morrowind Nexus and not finding a lot of mods I remember, this is the place to go. I think it has every known mod ever made kept for historical reasons. I found some fantastic mods that i used to have and some have been updated since I last played, and I'm still looking. I have a ton of MW mods on backup discs but I can't be bothered going through them. Easier to download again and then back them up.
Morrowind Mod History
http://mw.modhistory.com/home


I don't want to turn this thread into a Morrowind topic but I thought I'd leave the links for everyone's info.

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 Post subject: Re: My Oblivion Album
PostPosted: December 11th, 2013 
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Maigrets wrote:
EDIT 2: After browsing the Morrowind Nexus and not finding a lot of mods I remember, this is the place to go. I think it has every known mod ever made kept for historical reasons. I found some fantastic mods that i used to have and some have been updated since I last played, and I'm still looking. I have a ton of MW mods on backup discs but I can't be bothered going through them. Easier to download again and then back them up.
Morrowind Mod History
http://mw.modhistory.com/home


I don't want to turn this thread into a Morrowind topic but I thought I'd leave the links for everyone's info.


Yeah i found two mods there for Morrowind that i could no longer find on Nexus, also agree about just re-downloading and then backing up again. :)

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 Post subject: Re: My Oblivion Album
PostPosted: December 14th, 2013 
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Thanks Maigrets for all the info. Ill go with the overspawn and will do a bashed patch. I'll let you know soon enough : days - 8 :-) :-) :-)

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 Post subject: Re: My Oblivion Album
PostPosted: December 15th, 2013 
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MasterAub wrote:
Thanks Maigrets for all the info. Ill go with the overspawn and will do a bashed patch. I'll let you know soon enough : days - 8 :-) :-) :-)


Wow! It's getting close now...lol. Can't wait to see what you come up with and see some screenshots. :)

I'm playing MW now, so between it and OB and New Vegas I'm having a ball. I'm also going to reinstall Gothic 3 as it's one of my all time favourites and with it's community patches and content mods it's a great game. I'm not sure if Gothic2 will play on Win7 but I may even look at that since Vurt has made a texture overhaul for it which surprised me.

I'm reliving the good times when games were real games, especially rpg's. The ones that, in my opinion, are worth replaying.

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 Post subject: Re: My Oblivion Album
PostPosted: December 20th, 2013 
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DAYS - 2 :-) :-) :-)
If I don't talk to you before...Merry Christmas to all of you :-) :-) :-)

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 Post subject: Re: My Oblivion Album
PostPosted: December 21st, 2013 
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`Thank you MasterAub, Merry Christmas to you and every one else as well. :D

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 Post subject: Re: My Oblivion Album
PostPosted: December 21st, 2013 
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And from me. Image

We've had several 40+ Celsius days here this week and it's supposed to be quite hot on Xmas Day. Santa will need a fan to keep cool...lol.

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Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett


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 Post subject: Re: My Oblivion Album
PostPosted: December 21st, 2013 
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That is immense, in my home town it is at the moment only 7.0 Celsius. But then again, having 40+ Celsius is worse...at least for my taste. :)

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 Post subject: Re: My Oblivion Album
PostPosted: December 23rd, 2013 
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I linked this in Fessel's Morrowind thread but I'm also putting it here so it can be seen. This is version 2 of the Oblivion Character Overhaul by Nuska.


Prepare to be amazed. As I said, I thought version 1 was incredible but this is way beyond that. I go as far as to say the NPC's now look better than in Skyrim and more like Morrowind. Even the Orc's look great and the Khajiit are beautiful....all they need are whiskers but that's easy enough.

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Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett


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 Post subject: Re: My Oblivion Album
PostPosted: December 23rd, 2013 
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Merry Christmas to all :D


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©2011 RealSwords and related material are copyrighted work of Alex Brisson aka waalx. All models and textures are freely distributed to be used in the game Elder Scroll IV: Oblivion only.
The Chronicles of Steel and the stories they compiled are copyrighted work of waalx and the Realswords team. No other uses of the models, textures, texts, and images are permitted.
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