The picture above is a little different then the file because I've made a few updates to the texture...
And second, I was wondering why the edges on a lot of RealSwords look like this, and then some have a sharp edge.
Is it part of how you model it or what?
well. what you guys said is true, I don't do request, as I request too much of myself, myself.
and second, if your sword doesn't have a scabbard yet that mean the texture and UV don't have space for one. So that would mean me redoing the uv and texture to fit a scabbard in there. Not something I want to consider, and adding another texture just for the scabbard is a big no-no.
what I suggest is that you try your hand yourself at creating one with any 3d softwares available to you. If you can already make a detailed texture, making a scabbard in 3d can be a good intro to 3d modeling.
sorry I don't have time for that, and honestly that is something I don't want to start at all (doing requests), as it would never end.