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CTD with RS:Breton
Posted: October 18th, 2007
by R153nm
I have to say I love your work, but I have encountered a bit of a problem. With Breton, everytime I enter the same cell as the house, I get a CTD. I've tracked it down to Alienslof's Horses. I'm just wondering if you edited the horses outside the house somehow? I may well install CS and just remove the horses outside, but I wanted to know if it was my config or if it was scripting you had used on them? Thank you for your work again!
Posted: October 18th, 2007
by Waalx
I didn't modify the horse, I just dropped them in the world and made them owned by the Breons..
I don't understand..
Well
Posted: October 18th, 2007
by R153nm
Well, I'll take a look in the construction set. It must be something Horses doesn't like then, so there is something wrong on my end. Thank you for your help, and hopefully I'll discover something.
Posted: October 21st, 2007
by Arubeiriku
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Posted: October 21st, 2007
by Waalx
that is a lot alike a problem I had myself here....before I released Breton.
I found out that having too many
unused esp files in the data folder wasn't helping.
also be sure your Oblivion is patched to the latest update. 1.2.0416
I'll re-use the pic Forgotten posted me in the gallery...

Posted: October 21st, 2007
by Arubeiriku
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Posted: October 21st, 2007
by Waalx
Arubeiriku wrote:
As for the version, I'm running the latest version of TES IV, so that's not the cause of the problem.
verify the number shown on the picture so it is the same in your installation..its quite possible you actually are not running the very last version. I wasn't, I was a version under that one, but thought I had the last one as well.
Posted: October 21st, 2007
by Arubeiriku
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Posted: October 21st, 2007
by Waalx
ok tell me if it's the horses, I will remove them. and update the files
Posted: October 21st, 2007
by Arubeiriku
[DELETED]
Posted: October 22nd, 2007
by Arubeiriku
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