Well I'll pass by tomorrow then...
WAC Beta v0.1 - Downloads, comments, suggestions
-
Guest
I passed by just in case...you know...WAC...the release...etc...thought today would have been great...
Well I'll pass by tomorrow then...
Well I'll pass by tomorrow then...
- Haruko
- Vigilant Swordhand

- Posts: 219
- Joined: September 28th, 2007
- Location: Windurst
- Contact:
Oh yeah Alex, don't forget about your sword you made for the Grey Prince. (I realize that is unlikly, but I thought I'd mention it anyway.)
It's a pally thing, you wouldn't understand.
http://gamercard.xbox.com/Haruko%20Hoshiko.card
http://gamercard.xbox.com/Haruko%20Hoshiko.card
-
Guest
By the way has anyone been in touch with Alex...
In short does anyone have an idea of a release date...
In even shorter could it be this weeK???

In short does anyone have an idea of a release date...
In even shorter could it be this weeK???
- Mormacil
- Exquisite Fencer

- Posts: 949
- Joined: June 12th, 2007
- Location: Netherlands
- Contact:
Come on man, back off. Give the guy some space
I haven't seen him on messenger in a while.
"Veni Vidi Castratavi Illegitimos"
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
-
Guest
Don't worry Mormacil, you and I we play the good and bad cop thing.Mormacil wrote:Come on man, back off. Give the guy some spaceI haven't seen him on messenger in a while.
You're the good cop, a nice and understandable cop and I play the cop who puts pressure...
More seriously I believe Alex is immune to any sort of pressure. Plus my impatience is more a sign of tremendous appreciation of his talent...
- Mormacil
- Exquisite Fencer

- Posts: 949
- Joined: June 12th, 2007
- Location: Netherlands
- Contact:
Maybe, then again he is a god 
"Veni Vidi Castratavi Illegitimos"
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
- Waalx
- Forum Master
- Posts: 1302
- Joined: June 10th, 2007
- Gender: Male
- Born in: 1973
- Location: Canada
- Contact:
to ease your pain here's another update on the arena weapons.
I made more gladius, brought the Redguard Jambaya and retextured it. and many other fine details and adjustments you can't see on here...
The top far-left blade is made based on the arena rank icons. (don't know how to name that thing actually).
Still have to redo the magical saber so it will look more like the red one under it and no longer look like it's melting..or something.
I need to do the magical gladiator baskethilt knife. Then upgrade the pugio...
This so far is bigger than any RealSwords I made. Ok it all work on a single texture, yet I have already 33 blades and they look more different than some stuff I do for RS like making golden or steel fittings...I'm a bit stumped by this actually. I could probably do RealSwords based on less than two dozen textures if made this way.
Thankfully to the Empire...the arena is in Imperial ground. And those are all Imperial weapons (with imperial script), so I (and you) can consider RS Imperial to be very big big already!
Shown two times for your pleasure, in and out of their scabbards.

I made more gladius, brought the Redguard Jambaya and retextured it. and many other fine details and adjustments you can't see on here...
The top far-left blade is made based on the arena rank icons. (don't know how to name that thing actually).
Still have to redo the magical saber so it will look more like the red one under it and no longer look like it's melting..or something.
I need to do the magical gladiator baskethilt knife. Then upgrade the pugio...
This so far is bigger than any RealSwords I made. Ok it all work on a single texture, yet I have already 33 blades and they look more different than some stuff I do for RS like making golden or steel fittings...I'm a bit stumped by this actually. I could probably do RealSwords based on less than two dozen textures if made this way.
Thankfully to the Empire...the arena is in Imperial ground. And those are all Imperial weapons (with imperial script), so I (and you) can consider RS Imperial to be very big big already!
Shown two times for your pleasure, in and out of their scabbards.


- Mormacil
- Exquisite Fencer

- Posts: 949
- Joined: June 12th, 2007
- Location: Netherlands
- Contact:
Nice work! 
"Veni Vidi Castratavi Illegitimos"
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
-
Guest
Alex I've got tears in my eyes...really cool stuff.
Which make the Wait even more cruel...
Which make the Wait even more cruel...
- warpmaster
- Steady Sworduser
- Posts: 13
- Joined: May 6th, 2008
- Location: Billeberga, Sweden
I love the one on the top left, love the way it broadens at the tip!! 
Will probably be my weapon of choise
Will probably be my weapon of choise
- Waalx
- Forum Master
- Posts: 1302
- Joined: June 10th, 2007
- Gender: Male
- Born in: 1973
- Location: Canada
- Contact:
what is Shimmerstrike in that?
This is probably them final






This is probably them final







- Conker343qc
- Enthusiast Swordbarer

- Posts: 142
- Joined: December 17th, 2007
- Location: Near Montreal, Quebec
Subject to drooling as always ....
http://s532.photobucket.com/albums/ee32 ... 100453.jpg
I'm like this guy /\
- Agea haelia ne jorane emero laloria...
- Mormacil
- Exquisite Fencer

- Posts: 949
- Joined: June 12th, 2007
- Location: Netherlands
- Contact:
That looks awesome 
"Veni Vidi Castratavi Illegitimos"
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
-
Guest
Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
Cryhavoc66
- Steady Sworduser
- Posts: 12
- Joined: February 26th, 2009
- Location: South Africa
downloading it now !!!!!
what is actually in the WAC ?
and will you need a fast pc for this mod ?
LOL i dont think this will be helpfull but when I used realswords Nord . it moved some land up so now there is open parts where i can fall through
what is actually in the WAC ?
and will you need a fast pc for this mod ?
LOL i dont think this will be helpfull but when I used realswords Nord . it moved some land up so now there is open parts where i can fall through
live by the ak die by the ak
-
Cryhavoc66
- Steady Sworduser
- Posts: 12
- Joined: February 26th, 2009
- Location: South Africa
I was playing and testing WAC and came across little bugs
Wind fall - Dark elf archer doesnt attack unless i enter his tower
- bandits dont attack player just run into me
Nordor goblin town - nothing in it just tents , magnus Djinn doesnt attack me unless thats whats suposed to happen
Crayfish camp - alot of shamans and they have alot of health +/- 1 minute to kill one with 120 damage sword
- War lord kill with one power strike
West bay camp - tower scout is blind cant see me
Abecean gobllin camp - shamans have to much health
But very well done , no problem with any of the animals gona test banduts camps and oblivion realm now
Wind fall - Dark elf archer doesnt attack unless i enter his tower
- bandits dont attack player just run into me
Nordor goblin town - nothing in it just tents , magnus Djinn doesnt attack me unless thats whats suposed to happen
Crayfish camp - alot of shamans and they have alot of health +/- 1 minute to kill one with 120 damage sword
- War lord kill with one power strike
West bay camp - tower scout is blind cant see me
Abecean gobllin camp - shamans have to much health
But very well done , no problem with any of the animals gona test banduts camps and oblivion realm now
live by the ak die by the ak
-
Cryhavoc66
- Steady Sworduser
- Posts: 12
- Joined: February 26th, 2009
- Location: South Africa
These are the mods im using and it seems to be compatable: im using the Uk version of oblivion Goty , i have no lag only sometimes but its ok... I didnt include all of the realswords mods and oblvion and a couple of new animation mods..
rens beauty pack_full
Akavirisamurai
AkaviriSamuraiShop
Amaterasu no Yume
AranMathi
CNME v1.4
DLCShiveringIsles
hackdirtabyss
HanstHolm village
Knights
Morrowind_ob
OE-Enhanced Races V1.35
OOO-Deadly_Combat
Oscuro's_Oblivion_Overhaul
PotR
Region Revive - Lake Rumare
Rise Of A Samurai
SPARTAN VI's Diverse City Guards for OOO
The Horror in the Village of Kuhn Dah
Village of Lily 2.0
rens beauty pack_full
Akavirisamurai
AkaviriSamuraiShop
Amaterasu no Yume
AranMathi
CNME v1.4
DLCShiveringIsles
hackdirtabyss
HanstHolm village
Knights
Morrowind_ob
OE-Enhanced Races V1.35
OOO-Deadly_Combat
Oscuro's_Oblivion_Overhaul
PotR
Region Revive - Lake Rumare
Rise Of A Samurai
SPARTAN VI's Diverse City Guards for OOO
The Horror in the Village of Kuhn Dah
Village of Lily 2.0
live by the ak die by the ak
- Waalx
- Forum Master
- Posts: 1302
- Joined: June 10th, 2007
- Gender: Male
- Born in: 1973
- Location: Canada
- Contact:
post removed
the Download links to WAC current version, and the Read Me, are in the first post.
the Download links to WAC current version, and the Read Me, are in the first post.

- Mormacil
- Exquisite Fencer

- Posts: 949
- Joined: June 12th, 2007
- Location: Netherlands
- Contact:
Awesome... Truly epic ^_^
"Veni Vidi Castratavi Illegitimos"
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
"why would I be bound by rules if I can see so far beyond them?"
co-leader TES4 Valenwood
-
nemetoad
- Steady Sworduser
- Posts: 11
- Joined: October 2nd, 2008
Neat. I just downloaded the latest version...I'll admit, Fallout 3 has distracted me from testing out your mod, however next chance I get to reinstall Oblivion I'll start testing this out. I'll probably only use one or two other mods with it though, such as Midas Magic and any gameplay enhancers. This shouldn't change anything that conflicts with Midas though.
...what about Lost Spires though? I cannot recall if your previous version did or not.
...what about Lost Spires though? I cannot recall if your previous version did or not.