Best Christmas surprise ever!
Thanks for all the work you put into this and merry Christmas.
Wacky Christmas & Happy New WAC!
- Eddy Kaschinski
- Fumbling Sworduser
- Posts: 1
- Joined: July 22nd, 2009
- Gender: Male
- Born in: 1966
- Location: Germany
- Contact:
It is very beautiful sign of life hear from you. In Germany, we have made us very worried. This is the best Christmas surprise ever.
Welcome back Alex.
Execuse my bad english.
Welcome back Alex.
Execuse my bad english.
-
- Fumbling Sworduser
- Posts: 2
- Joined: December 31st, 2009
Yeah, a new WAC-version out there.
Thanks for sharing another awesome mod
Thanks for sharing another awesome mod
-
- Initiated Swordwielder
- Posts: 69
- Joined: June 16th, 2009
Huh, is that really true... the great sleeper is back?!
So welcome back, sunshine!
(Only a sceenshot with the old version for the moment, still downloading the new version... two more hours until the download will be finished, hihi.)
Merry Christmas to all of you!
So welcome back, sunshine!
Yes, for sure, Haldir.Best Christmas surprise ever!
(Only a sceenshot with the old version for the moment, still downloading the new version... two more hours until the download will be finished, hihi.)
Merry Christmas to all of you!
-
- Steady Sworduser
- Posts: 18
- Joined: January 28th, 2008
That was an awesome present, even better than Two Worlds 2´s patch.
Thanks allot for the sing of life. I actually half expected a message before the year was done.
But an update?
Incredible, looking forward to what your working on.
Have a nice holiday!
Thanks allot for the sing of life. I actually half expected a message before the year was done.
But an update?
Incredible, looking forward to what your working on.
Have a nice holiday!
-
- Fumbling Sworduser
- Posts: 2
- Joined: December 9th, 2010
I signed up here in haste under this name; I usually go by Phinix on the Elder Scrolls forum and various mod sites.
Anyway, I simply had to take the time to post my sincere and humble appreciation for what you have offered us here. I can’t believe this is the first time I am hearing of your work!
The sheer magnitude of the undertaking would seem daunting enough, but the quality is really what sets this apart. The level of detail and care taken in creature and environment design is on par with what professionals offer as a product to the markets.
Of course we have yet to evolve as a species a viable technological platform and effective medium of exchange for such a market where the community is both producer and consumer of virtual currency and commodity which sustains an inspired creative competitive environment that would eliminate all want of essential survival as a society for the sake of transcendence to eternal improvement where such implements justify themselves to even the most shortsighted of forecasters…
I have often wondered why this remains so elusive. We have the technology…
Leaving aside for the moment however discussions of the existential origins of fear and our sentient species’ inherent capacity for over-compensatory self-limitation, for all the age-old vices, I am always happy to sing the praise of the opposite of that spectrum…
For one who would offer such a work of love and talent freely, is a pioneer at heart I say and an inspiration to all who continue to move in the right direction.
Viva la resistance!
Mod the planet! =Þ
Anyway, I simply had to take the time to post my sincere and humble appreciation for what you have offered us here. I can’t believe this is the first time I am hearing of your work!
The sheer magnitude of the undertaking would seem daunting enough, but the quality is really what sets this apart. The level of detail and care taken in creature and environment design is on par with what professionals offer as a product to the markets.
Of course we have yet to evolve as a species a viable technological platform and effective medium of exchange for such a market where the community is both producer and consumer of virtual currency and commodity which sustains an inspired creative competitive environment that would eliminate all want of essential survival as a society for the sake of transcendence to eternal improvement where such implements justify themselves to even the most shortsighted of forecasters…
I have often wondered why this remains so elusive. We have the technology…
Leaving aside for the moment however discussions of the existential origins of fear and our sentient species’ inherent capacity for over-compensatory self-limitation, for all the age-old vices, I am always happy to sing the praise of the opposite of that spectrum…
For one who would offer such a work of love and talent freely, is a pioneer at heart I say and an inspiration to all who continue to move in the right direction.
Viva la resistance!
Mod the planet! =Þ
-
- Initiated Swordwielder
- Posts: 67
- Joined: August 29th, 2009
- Location: Upon a quantum string
Praise be to Waalx and his works of greatness! Bringing completeness of satisfaction in the joys of life!
Hail Waalx! Showering us abundently with glad tidings and gifts unexpected this holiday season!
Hail Waalx! Showering us abundently with glad tidings and gifts unexpected this holiday season!
BLOOD
http://www.youtube.com/watch?v=7yB8Kuh5l2s
F.E.A.R. 3
http://www.youtube.com/watch?v=kRdB8l2WCGE
PRIEST
http://www.youtube.com/watch?v=qB034wjwp3o
Messiah of evil
http://www.youtube.com/watch?v=36nKCu1CkJ0
http://www.youtube.com/watch?v=7yB8Kuh5l2s
F.E.A.R. 3
http://www.youtube.com/watch?v=kRdB8l2WCGE
PRIEST
http://www.youtube.com/watch?v=qB034wjwp3o
Messiah of evil
http://www.youtube.com/watch?v=36nKCu1CkJ0
-
- Steady Sworduser
- Posts: 14
- Joined: June 12th, 2009
WHOOOOOOOOOOOOOHOOOOOOOOOOOO!!!
awesome. this is THE overhaul mod. glad to see you back in action.
awesome. this is THE overhaul mod. glad to see you back in action.
-
- Fumbling Sworduser
- Posts: 2
- Joined: December 9th, 2010
Can't wait for the update...
So a while back I saw someone post about a CTD happening at the Gnoll camp near Kvatch, and I myself had been experiencing random Gnoll-related CTDs around the world...
Instead of simply deleting the little buggars however I did a little checking and it turns out the culprits were missing a skeleton mesh. So, I added it. I also set the Gnoll's faction relationship to themselves to 100 as it should be, as are all other WAC creatures, when not set to wage war on rival tribes that is.
Nothing else was done. Here's the files if anyone's interested. It solved my CTDs so far.
http://uploading.com/files/m7e5dc86/WAC ... Gnolls.rar
*EDIT: Fixed above link, should be active for a month.
Ran into another odd repeatable problem today. If you port up to the camp near Skyrim, then start heading south. You'll run into some Reindeer, then some sheep beasts and some Gnolls on a rampage. It is odd, because I can kill these creatures, leave them be, it doesn't really matter. After walking around in this area for a few minutes, no matter what I do or what is going on, I'll CTD.
Haven't been able to track it down yet, but no other mods I have loaded touch this area. I'm guessing it might be something with one of the aforementioned creatures. Will post back if I find anything.
I absolutely LOVE your work on this. Elite. =)
So a while back I saw someone post about a CTD happening at the Gnoll camp near Kvatch, and I myself had been experiencing random Gnoll-related CTDs around the world...
Instead of simply deleting the little buggars however I did a little checking and it turns out the culprits were missing a skeleton mesh. So, I added it. I also set the Gnoll's faction relationship to themselves to 100 as it should be, as are all other WAC creatures, when not set to wage war on rival tribes that is.
Nothing else was done. Here's the files if anyone's interested. It solved my CTDs so far.
http://uploading.com/files/m7e5dc86/WAC ... Gnolls.rar
*EDIT: Fixed above link, should be active for a month.
Ran into another odd repeatable problem today. If you port up to the camp near Skyrim, then start heading south. You'll run into some Reindeer, then some sheep beasts and some Gnolls on a rampage. It is odd, because I can kill these creatures, leave them be, it doesn't really matter. After walking around in this area for a few minutes, no matter what I do or what is going on, I'll CTD.
Haven't been able to track it down yet, but no other mods I have loaded touch this area. I'm guessing it might be something with one of the aforementioned creatures. Will post back if I find anything.
I absolutely LOVE your work on this. Elite. =)
-
- Enthusiast Swordbarer
- Posts: 117
- Joined: March 7th, 2009
Hey Waalx!
I have a question.. In the ReadMe you mention a new animal: Yakul. I haven't seen it found it anywhere in esm or files.
Is it included?
I'm also interested, is it some kind of yak or musk ox animal?
I have a question.. In the ReadMe you mention a new animal: Yakul. I haven't seen it found it anywhere in esm or files.
Is it included?
I'm also interested, is it some kind of yak or musk ox animal?
- Waalx
- Forum Master
- Posts: 1302
- Joined: June 10th, 2007
- Gender: Male
- Born in: 1973
- Location: Canada
- Contact:
Yakul should be near Sweetwater Camp.washington wrote:Hey Waalx!
I have a question.. In the ReadMe you mention a new animal: Yakul. I haven't seen it found it anywhere in esm or files.
Is it included?
I'm also interested, is it some kind of yak or musk ox animal?
It's a Forest Elk. And is based on Red Elk of Japan, this particular one is from Princess Mononoke. I named the specie Forest Elk as I already had Red Elks in WAC prior. WAC.esp hold the data of Yakul.
One thing particular to Yakul is that he will follow you around if not mounted, once you decide to own him (activating him). If you draw your weapon he will stay in place. When you put down your arms he will resume and catch up with you.
-
- Enthusiast Swordbarer
- Posts: 117
- Joined: March 7th, 2009
Ah, that explains why I couldn't find it!
Interesting behaviour, much better than default "you're not riding me, I'm going home", "I'll stay here forever", or the worst when horse charges bunch of crazy ogres.
Interesting behaviour, much better than default "you're not riding me, I'm going home", "I'll stay here forever", or the worst when horse charges bunch of crazy ogres.
- viltuska
- Unsteady Sworduser
- Posts: 8
- Joined: October 18th, 2009
I posted this on the bethforums, and I reckon I'll post it here too.
I found a strange glitch with the bull scamps. Apparently the head mesh nif-file has some reflection settings gone wrong.
http://img801.images...acbullscamp.jpg
http://img407.images...bullscamp02.jpg