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Race selection

Posted: July 23rd, 2011
by Daman.tm
Is there a way to remove the races with beards/mustaches for playable races? I think it's very annoying

Re: Race selection

Posted: July 23rd, 2011
by Daman.tm
bump?

I wanted this mod for it's enriching content, but making a new character is almost a hassle with 5-6 times the same race, but with a slightly different mustache

Re: Race selection

Posted: July 23rd, 2011
by shingouki
That's just the downside from having it available. I look at it like this: Beards and mustaches add a lot to the game, and the only way to make it work and keep it believable is to make it part of a race.
The other alternative is to make it an "item" that they equip, but it doesn't look even remotely as good since it wont move with the mouth. I also know that Skyrim will most likely have tons of beard options as well so customization of a new character will probably take a while there too.

So I think its better to just live with it, you only have to make a custom character every once in a while. At least like this you can actually PICK beards for your character.

Re: Race selection

Posted: July 24th, 2011
by Maigrets
Exactly as shingouki says. Check out some other large mods, for example Elsweyr the Deserts of Anequina and others and you'll find the same thing. Since I have that mod as well as WAC I have a lot more to click through and it's not like it takes even a minute.

If that's your only problem using WAC. I'd say you're doing well.

It's the only good way to add races to a mod without causing problems. If you don't have the patience to click through them when making a new character you can always use an early save from another character and use the showracemenu via the console to change race. Or a save from the sewer exit where you can do it without having to do the tutorial.

Also you should notice this forum isn't extremely active so bumping after less than two hours and expecting an answer is a bit pointless.

Re: Race selection

Posted: September 29th, 2011
by StormDrummer
I agree that the extra "races" are a headache. I'm not crazy about some of the models, and having to click through too many options can cause crashes. In Morrowind I actually made my own face replacer so I wouldn't have to plow through so many options every time I made a character (which I do frequently.) I'm now working on the Oblivion chargen. But there is a way to fix it: you can go into the CS and click off the "playable race" option for each model you don't want. Cleans things up quite a bit, and they're still available for NPCs.

Re: Race selection

Posted: October 18th, 2011
by shingouki
StormDrummer wrote:I agree that the extra "races" are a headache. I'm not crazy about some of the models, and having to click through too many options can cause crashes. In Morrowind I actually made my own face replacer so I wouldn't have to plow through so many options every time I made a character (which I do frequently.) I'm now working on the Oblivion chargen. But there is a way to fix it: you can go into the CS and click off the "playable race" option for each model you don't want. Cleans things up quite a bit, and they're still available for NPCs.
That doesn't work without a script to set them playable after the game starts. If you set it non-playable they will lose all of their dialogue.

Also, seriously guys? Clicking too many times is a hassle? You only have to do it once per character; it's not that serious.

Re: Race selection

Posted: October 18th, 2011
by Maigrets
Also, seriously guys? Clicking too many times is a hassle? You only have to do it once per character; it's not that serious.
Obviously a few minutes or seconds in this case is too much for some. Of all the things to get uptight about this one is so minor... ;-((

Wait until the real problems with the game start popping up. And I don't mean WAC or most other mods.

Re: Race selection

Posted: October 18th, 2011
by Fessels
shingouki wrote: Also, seriously guys? Clicking too many times is a hassle? You only have to do it once per character; it's not that serious.

Agreed, it will only show once during character generation. During character generation you are clicking and using sliders to get the face you want, so it is/should not be a problem having to click a few times more.

Re: Race selection

Posted: October 23rd, 2011
by Schmitty59
Can't you just go into the Construction Set and set the beard/moustache races as 'Not Playable'?
Though, it might not work as my CS crashes whenever i try to save with WAC but you might have better luck.

Re: Race selection

Posted: October 23rd, 2011
by Maigrets
Schmitty59 wrote:Can't you just go into the Construction Set and set the beard/moustache races as 'Not Playable'?
Though, it might not work as my CS crashes whenever i try to save with WAC but you might have better luck.
If your CS crashes with WAC it must be caused by something else as many others don't have the same issue with WAC.

The races with beards and moustaches are made playable for a good reason and changing that will create problems. This question has been asked many times and the answer is to leave them alone.

I don't get what people's problem is with a few extra clicks....it's not like most people make new characters every day, several times a day. :roll:

Re: Race selection

Posted: October 25th, 2011
by Mormacil
Schmitty59 wrote:Can't you just go into the Construction Set and set the beard/moustache races as 'Not Playable'?
Though, it might not work as my CS crashes whenever i try to save with WAC but you might have better luck.
Putting them Not Playable breaks them on NPCs for some reason that's why they're playable.