Fessels wrote:
Well I like the fade, it is a great chance to rack up quit a lot of experience for your character and you will be able to get quit a few free attribute points. ( Until nearly the end of the Fade quest line you will be without your companions so you have to be more careful. ) Finding out how to get through areas in the fade by means of the shape-shifting spells you need to find and get is great as well in my opinion. My guess would be that a mod like that would be useful if some one has played the game lets say 10+ times.
Oh, well then, I'm all for shape shifting spells. I really like that kind of thing. So, there are parts where I play solo.....is that where you fought the golem? I remember you said you barely survived...
I almost used the Hyena as well, but then remembered that it would not make the Mabari War paint from Wardens in Black look as good as on the Rotweiler version. Map Textures make the map look a lot better then the default one. And I am not using the Theta textures ... but I have to thank you for pointing out the CBG transparent version mod for the ground rings. I only knew the No Ground Rings Mod.
I'll see when I get the war paint for Fang, but I can change his texture easily enough if it doesn't look good. It would be like he went to the dog groomer....
I also found this mod,
The Mystery of the Missing Kaddis Adds tattoos that were not in the game, but are in the Toolset. You need to use the console to get them.
No need for me to mention the use of IA. ( Darn it I still did.
) The Change Your Hero Hair and Face is familiar to me but I have no need for it myself, nor do I need a body mod for this game. ( Simply because I think the default bodies look good enough. ) As for companion improvement mods etcetera ... sure there is no reason not to use them if you find a good one.
I found the solution to losing my cursor among the combatants in battle.
Bigger Mouse Cursors
Also a Respec mod if I decide I don't like my stats somewhere down the road. Apparently it works well without issues.
Character Respecialization
I agree entirely about the bodies looking good and in general see no need to change them. However, my female Human Noble who is supposed to be fit and athletic looks like a weakling with skinny arms and legs and too wide shoulders. I don't want, or need a nude mod which is all you'll get on the Nexus, and they have no armour or clothing meshes, so it's pointless unless you want to run around nude all the time. I don't.
Normally it wouldn't bother me too much, but I noticed the disproportion from the start and I wanted to change it if at all possible. Since it's a 3rd person game and I have to see the character from the back a lot of the time, Pandora looks like a starving waif, especially in that starting light armour.
BUT, I came across this on the Bioware Social site. I don't know why it's not on the Nexus, but I'd bet a lot of people would like it. It's only for females, Human, Elf and Dwarf, and it edits the actual armours and clothing not the body itself:
Changes, specifically:
* span of characters' shoulders was reduced.
* in some cases thickness of arms was increased, to match what could be expected from physically active characters.
* hand size was reduced to 90% of the original.
* the overall outline of bodies was adjusted to match shape of characters included in body mods like Natural Bodies/Realistic Look.
* gender-specific variants were added for massive armour models.
* default single mesh for light armour was replaced by 3 separate variants to better match variants created by armour textures.
The changes are subtle, but noticeable and look much better IMHO. I doubt I'd ever play a Dwarf but I got those as well.
Female Proportions Fix Forum Page
Direct Mod Links:
Human Female - 2 variations
Dwarven Female
Female Elf
Probably won't interest you either, but there is an underwear retexture that is made for the above mod.
Improved Underwear
Others I'm thinking about installing are the No Helmet Hack, Lock Bash, Open Lock Spells, Universal Dye Kit, and Kirkwall Exports (maybe later though.)