Re: Dragon Age: Origns - Maigrets Perspective
Posted: January 17th, 2015
Well, everyone has different systems so that's possibly part of it. The crashes usually happen when the demons spawn however tonight it was just standing still with no enemies around. A number of people in the Skip the Fade mod thread also said the fight with the Sloth Demon at the end is very crash worthy, especially when he changes form.Hmm this keeps getting more awkward by the day? What the heck am I doing with my computer to not have so many of the problems other players have?
Yeah, I'm not into those games at all. I don't mind mazes and such when they have a purpose, but I had to read up on the Fade quest to see how much I had to go and there's a LOT. But, most of it until the Companion's Nightmares is just wandering around and finding the stat boost fonts and some Codex entries. The Skip mod just bypasses that part and goes straight to the companions part, then the Boss fight, so I only miss the boring parts. I still get the stat boosts, and codex entries, plus the shape changes for the Boss fight.Well I was ( Still am actually. ) a big fan of the Baldurs Gate / Icewind Dale / Diablo franchise so I am very much used to labyrinthine type levels in games.
Caves and dungeons are a bit different than a long level where everything is red and yellow, or sickly green and has lots of blurring that's tiring on the eyes. I imagine the caves and dungeons have more interesting things to look at, but I've yet to see inside a dungeon in the game.As mentioned above I am very much used to that type of levels so personally I do not see them as such any more. Dungeons in DAO can and will quit often have more then one level, and passages but I have no idea whether you would see those as labyrinthine type levels. ( I wish I hat known before. ) But now that I know about the fact that you do not like labyrinthine type levels .... be warned then about the quest line in Orzammar. It is most likely one of the longest quest lines and definitely has labyrinthine type levels. But it is better any way to not do the Orzammar quest line before level 18+, so that part of the game should not be a concern for you for some time.
My main issue is the crashes though. If I could get through the Fade without that I would go ahead and do it all.
Also, I'm going to see if I can find a Youtube video that's of good enough quality to show you the blur so you can see it....
Out of interest do you have "Frame-buffer effects" in video options turned off, because that will remove the blur as I discovered in this thread. That would make it look even worse in my opinion.
http://forum.bioware.com/topic/435253-a ... -the-fade/
EDIT: This video, even though he's playing on console, is exactly what it looks like for me, maybe a bit less for him since PC renders it more. He and some of the commenters, aren't enjoying it either....