Skyrim Realswords Project!

This has it's own category. Do not post anything unrelated or off topic here.
Post Reply
Jamez820
Avid Swordlearner
Avid Swordlearner
Posts: 47
Joined: December 23rd, 2010
Gender: Male

deleted
User avatar
shingouki
Admin
Posts: 89
Joined: October 2nd, 2008

I have been on and off with working on this... Sorry! I had to do a lot of research, to try to get full ideas about what I wanted to do. I was finishing up the final touches, and decided to put a strap on the weapons so they weren't just floating at the side. I also wanted it to match up with the color of the leather on the weapon too, so I tried using Skyrim's vanilla straps for some of the weapons with my own custom texture....

I didn't really like how it was looking, so I decided to just make my own using Waalx's Chest Belt from Oblivion and some reUV mapping. It was a lot of hard work but I finally made something I'm pleased with.

Here's how the strap looks. Thoughts?

Image
Image
User avatar
Maigrets
Admin
Posts: 1557
Joined: October 2nd, 2008
Gender: Female
Born in: 1954
Location: Australia
Contact:

Good grief! I think that's the first time I've ever seen something like this to fix the floating weapon syndrome.

That deserves a medal. 'Rock On!' 'Rock On!' 'Rock On!'

Edit: Are the Nord weapons getting it as well.... :cheese:
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
User avatar
shingouki
Admin
Posts: 89
Joined: October 2nd, 2008

Maigrets wrote:Good grief! I think that's the first time I've ever seen something like this to fix the floating weapon syndrome.

That deserves a medal. 'Rock On!' 'Rock On!' 'Rock On!'

Edit: Are the Nord weapons getting it as well.... :cheese:
I want to do one for the Nords and other races, but I need to do more research first. I could put this on Nords Verbatim, but it just feels cheesy
to use the exact same strap. I want to make something interesting at least...that makes it seem unique to Nords, so it would have to wait.

If you guys just dont care though and like the strap a lot, I can try to do something basic though.
User avatar
anohosikara
Vigilant Swordhand
Vigilant Swordhand
Posts: 165
Joined: January 21st, 2010
Location: japan

Good job! :-P
Jamez820
Avid Swordlearner
Avid Swordlearner
Posts: 47
Joined: December 23rd, 2010
Gender: Male

deleted
User avatar
shingouki
Admin
Posts: 89
Joined: October 2nd, 2008

Jamez820 wrote:a lot of people(including me) use a mod that mounts 1 hand swords to the back, will these straps effect it? or will they just clip into the back and disappear.
No clue, it'd be nice if you could tell me! xD.

When I release it for a beta test you can tell me yourself :). It's a 3D model that's attached there in the Scabbard's NiNode, so it can be deleted easily, but I made and positioned the strap to kind of match up to actual Roman Legion weapon positionings and straps (to a slight degree anyway). Here's an example photo:

http://chiddingstone.kent.sch.uk/homewo ... sword1.jpg

So being on the back already is pretty different from the intention. But it definitely would be great if you let me know how it worked out.
Jamez820
Avid Swordlearner
Avid Swordlearner
Posts: 47
Joined: December 23rd, 2010
Gender: Male

deleted
wj87
Steady Sworduser
Posts: 19
Joined: January 15th, 2010

Look forward to a beta
User avatar
WizardOfAtlantis
Steady Sworduser
Posts: 20
Joined: January 9th, 2011
Gender: Male
Born in: 1971
Contact:

Very nice straps!
That's a great amount of detail for such a tiny thing...I wonder how much I would even see it while I'm running around! But it's great that it's there, because that's a quality touch.
User avatar
shingouki
Admin
Posts: 89
Joined: October 2nd, 2008

Remember this? ;)
Image
wj87
Steady Sworduser
Posts: 19
Joined: January 15th, 2010

These are great! But when a new version
User avatar
Maigrets
Admin
Posts: 1557
Joined: October 2nd, 2008
Gender: Female
Born in: 1954
Location: Australia
Contact:

The dog armour would look excellent on Vigilance since he's a war dog. I use Meeko now though so perhaps he could inherit a set... :grin:
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
Gork712
Disciplined Swordwielder
Disciplined Swordwielder
Posts: 91
Joined: March 15th, 2011
Gender: Male
Born in: 1986

There is some guy on the steam workshop who has permission to port oblivion armours and weapons into skyrim, maybe this means there is hope for getting WACs oblivion armours into skyrim?? :o
User avatar
Maigrets
Admin
Posts: 1557
Joined: October 2nd, 2008
Gender: Female
Born in: 1954
Location: Australia
Contact:

Gork712 wrote:There is some guy on the steam workshop who has permission to port oblivion armours and weapons into skyrim, maybe this means there is hope for getting WACs oblivion armours into skyrim?? :o
That's interesting since Bethesda have always had a no tolerance policy for porting even within their own series of games.
Do you have a link to the info?
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
Gork712
Disciplined Swordwielder
Disciplined Swordwielder
Posts: 91
Joined: March 15th, 2011
Gender: Male
Born in: 1986

Its all in the description, hasnt been removed so you have to assume its legit.
http://steamcommunity.com/sharedfiles/f ... earchtext=
User avatar
shingouki
Admin
Posts: 89
Joined: October 2nd, 2008

Gork712 wrote:Its all in the description, hasnt been removed so you have to assume its legit.
http://steamcommunity.com/sharedfiles/f ... earchtext=
I don't really think he has permission. I'm wary of doing anything like this. Plus, even if I was to port stuff, the style of Skyrim is slightly different
so it wouldn't fit in my opinion. The best way to go about it (to me) is to be really selective about what I port and for the most part, try to alter
what's already there to match up with a similar Waalx style.

Like daggers on various armor, just using Skyrim's armor and not Oblivion's
User avatar
Maigrets
Admin
Posts: 1557
Joined: October 2nd, 2008
Gender: Female
Born in: 1954
Location: Australia
Contact:

Hmmm, I wonder if that file just hasn't been reported. I seriously doubt Bethesda has changed the policy they've always had since the beginning. I'd be willing to bet if that file was uploaded to the Nexus with that description, it would disappear so fast (and the user banned), you'd be lucky to see it.

All that aside, Oblivion's weapons and armour models weren't that great (just my opinion) so converting WAC stuff selectively as shingouki says is the better, and safer way to go, (especially with respect to previous game file usage.)
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
User avatar
shingouki
Admin
Posts: 89
Joined: October 2nd, 2008

http://imgur.com/a/uKKGw#0

Here's a little album of some new stuff. To give an idea of how the other Imperial stuff looks in game.
Gork712
Disciplined Swordwielder
Disciplined Swordwielder
Posts: 91
Joined: March 15th, 2011
Gender: Male
Born in: 1986

Yeah most of the armours are pretty unsuitable for skyrims style, but i really like the battle mage and bandit sets. they fit the most in my oppinion, though if porting isnt an option they would need to be remade either from skyrims armours or from someone who knows how to model. :P
And those are some colourful swords. :)
Post Reply