I'm in Roatan, Honduras since a few months now, waiting for the low-season to end and start to work as a scuba-diving instructor. There's not much to do around here, so I played Morrowind a bit. And of course I had to port of few things of mine from Oblivion, a backward thing if you will...
Anyway, after a while, I grew bored with some mods I have installed for Morrowind, and started to patch them, and slowly add some stuff, and then more stuff, and more. Up to a point where I made a considerable amount of crap, and decided to evolve it into something...bigger.
So far I ported some things of WAC into Morrowind, changing it and adapting where I can. Of course I cannot use anything that is directly from Oblivion like the modified creatures models I made for WAC, but in my opinion many of the things I did for it like the textures of the creatures where pretty much new stuff.
For instance, the big cats of WAC; the textures I made for them where like 98% changed. So I took what creature in Morrowind could suit a feline most - in this case the wolf from Bloodmoon, and changed the model, made a few new heads animations, and slapped most of the WAC big cat textures on that with a little changes here and there to account for the new UV I created. It work. Mostly.
The nature of Morrowind being different from Oblivion I won't be making as much beasts as I did for WAC. Yet I'm slowly working on different stuff that start to look promising in my opinion.
I will post a few example pics of what I got later-on, but lets say that for now there is:
- Most Big cats from WAC in a new form.
- RealSwords Dunmer is in. (I won't be porting the whole of RealSwords. Only what I like most) I mourn the loss of my scabbards a lot.
- Many of WAC deer species.
-Placing daggers and bags on the belts or many cuirass, outifts, and all robes.
...
on the new side:
- An array of bandits outfits and armours. 168 armour parts & more. (they look far better and there's much more than what I made for Oblivion)
- A new Warg model, (also look wayyyy better than my Oblivion one). Also re-texture and model adjustment of the Bloodmoon wolves.
- A playable Gnoll race, based on my Oblivion Gnolls
- A Wyvern thing based on the cliffracers, but it look more like a dragon.
- And goblins. Lets start with what I'm currently on at the moment... Left is Vanilla Morrowind (Tribunal) goblin, right is mine.
Notice the helm that my goblin is wearing, it's inspired by the one used by Oblivion's goblins... I remade it from scratch. Funny thing is that what I'm doing now look a lot more polished than the Oblivion stuff I made. I take it slow, instead of fast with high volume. And also most of what I do now are either completely new of so heavily modified that it's not the same thing anymore.
Like this Goblin. The head is a new custom model, and the body have been remapped and I hand painted all new textures from scratch also. I started by doing the gobs from the base, I made the model 00 completely naked safe a loincloth. This is the first armoured version.
![Image](http://waalx.com/Downloads/goblin_comp2.jpg)
![Image](http://waalx.com/Downloads/goblin_comp1.jpg)
That's the creep I was on lately. I'm not sure who he is yet, a Beserker maybe. It's not completely finished.
Hoppefully this can be of interest to someone...That's it for a start.
![Razz :P](./images/smilies/tongue11.gif)
I'm back.