My Oblivion Album

Share your screenshots from Skyrim here.
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Maigrets
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Having a break (probably a long one)from Skyrim and it's "issues" so I don't rage and uninstall it before the big new world mods are done. I decided to replay Oblivion (heavily modded) and to my surprise I'm really enjoying it.

A few things I've really taken notice of just with my character just in a few hours (and NPC's of course):
she breathes,
there's proper head tracking,
she has facial expressions,
she blinks,
I can jump properly, and more that I can't think of right now.

The game is rock solid stable with a lot of heavy mods. No annoying stutters and no need to use half a dozen 3rd party utilities to overcome the other problems.

My load order, which will grow, if anyone's interested. I'm using Maskar's Overhaul which I like a lot. It's hard but configurable via it's ini or on installing. I'm using WAC as well.
Active Mod Files:
spoiler:
[xml]
00 Oblivion.esm
01 All Natural Base.esm [Version 1.3.1]
02 Cobl Main.esm [Version 1.72]
03 Qarls_Harvest.esm
04 Harvest[Containers].esm
05 Harvest[Containers] - Flat-Top Barrels Add-on.esm
06 Harvest[Containers] - Player Home Add-on.esm
07 Waalx Animals & Creatures.esm
08 Natural_Habitat_by_Max_Tael.esm
09 Unofficial Oblivion Patch.esp [Version 3.4.3]
0A UOPS Additional Changes.esp
0B DLCShiveringIsles.esp
0C Unofficial Shivering Isles Patch.esp [Version 1.5.2]
0D Natural_Habitat_by_Max_Tael.esp
0E All Natural.esp [Version 1.3.1]
0F All Natural - SI.esp [Version 1.3.1]
++ phinix-waterfix.esp
10 Idle Dialogue.esp
++ Symphony of Violence.esp
11 MIS Low Wind.esp
12 MIS New Sounds Optional Part.esp
13 All Natural - Real Lights.esp [Version 1.3.1]
14 Better Clocks.esp
15 Days&Months.esp
16 More_Vegetables.esp
17 Maigrets Sable thePanther.esp
18 Qarls_Harvest.esp
19 Qarls_Harvest addon.esp
1A SummonChest_v2.1.esp
** VA_BetterGold.esp
1B Living Economy.esp
1C WAC - Crowded Roads Revisited.esp [Version 1.1]
1D Maskar's Oblivion Overhaul.esp [Version 3.7.1]
1E Spell Delete And Item Remove.esp
** EVE_StockEquipmentReplacer.esp
++ MaleBodyReplacerV4.esp
1F BlueAndWhitePorcelain - Full.esp
++ CSR - Golden Saint.esp
++ Darkgreen Glass Armour.esp
20 Eyren_AyleidWarrior.esp
21 HentaiCelestialArmor.esp
22 KDCirclets.esp
23 Nicos Scimitars Back.esp [Version 1.61]
24 Nicos Tabaxi Bows.esp
25 Slof's Bracelets & Rings.esp
26 qazSteerHorsesWithMouse.esp
++ LadyDeadlock_LoveYourHorse.esp
27 ExnemRuneskulls.esp
28 Cobl Glue.esp [Version 1.72]
29 Cobl Si.esp [Version 1.63]
2A Alluring Potion Bottles v3.esp
2B Alluring Wine Bottles.esp
++ CSR - Fine Iron.esp
++ Harvest[Containers] - Vanilla - Ore Respawn.esp
++ Harvest[Containers] - SI - Ore Respawn.esp
++ Harvest[Containers] - Player Home Add-on.esp
++ Harvest[Containers] - Flat-Top Barrels Add-on.esp
2C FarmAnimalsofCyrodiil.esp [Version 1.4]
2D WAC.esp
2E WAC - OverSpawn.esp
2F WAC - BlackBootDungeon.esp
30 WAC - Dead Knights.esp
31 WAC - Player Summons.esp
32 WAC - Birds&Insects.esp
33 WAC - Horses.esp
34 WAC - TCOS.esp
35 WAC - TCOS Shops.esp [Version 03]
36 WAC - Legion.esp
++ WAC - Legion_FemaleFix.esp
37 WAC - Gladiator.esp
38 WAC - Magic.esp
39 Auriel's_Retreat.esp [Version 1.1]
3A green market district.esp
3B Highwood.esp
3C Highwood-Cobl-Support.esp
3D The Imperial Water.esp
3E TheGoldenTower.esp
3F The Ayleid Steps.esp [Version 3.6]
40 ElsweyrAnequina.esp
++ ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.2]
41 ElsweyrCityExtension.esp
42 Reaper's Esmeralda's Desert Manor.esp
++ WAC - Elsweyr Anequina.esp
43 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
44 Auto Potion.esp
45 EVE_ShiveringIslesEasterEggs.esp
46 Jhaerik's Dungeon Fog Remover Lite.esp
** Leviathan Soul Gems Abridged.esp
47 RemoveTrainerBounds.esp
++ Short Grass V3.esp
48 upperGothicClutter.esp
49 Quest Award Leveller.esp [Version 1.2.0]
4A ForecastersWill.esp
4B Mighty Magick - Settings.esp
4C Mighty Magick - Spells and Creatures.esp
4D Mighty Magick - Shivering Isles.esp
++ Mighty Magick - Skills.esp
4E EnchantRegen ArcaneBank.esp
4F Lem - Bounty Reduction Over Gametime.esp
50 No psychic guards v1.2.esp
51 Denock Arrows.esp
52 KseAliLeveling.esp
53 CTAddPose_Ordinary.esp
54 CTAddPose_Bkasou.esp
55 NaRae Pose - 02.esp
56 DKImperials.esp
++ EyelashesVannilaRaces.esp
57 Oblivion_Character_Overhaul.esp [Version 1.0]
58 My Ladies Wardrobe.esp (My own mod)
59 NN_DarkLady.esp
5A Nica.esp
5B My Voice Extender.esp
5C Prince Nuada's Weapons.esp
5D IlluminationWithout.esp
++ BadderFireFX.esp
++ BadderFrostFX.esp
++ BadderShockFX.esp
5E BJsGuildPortals1.1.esp
5F strotisBugJar.esp (Like the bug jars in Skyrim)
60 Ayleid Sanctuary.esp
61 lumi_enchantments_subtle.esp
62 Bashed Patch, Eliza Thorn.esp
[/xml]
I found some real treasures when I was scouring the Nexus for mods and these are especially great. My Voice Extender - this is just amazing.


This is Maskar's Oblivion Overhaul. I used to love OOO but this, I think has taken top position. For me anyway. That's not taking anything away from WAC because it does different things.


And this which makes the default races actually look decent. I was amazed to say the least when I saw it in game.
Oblivion Character Overhaul by Nuska who does great work.


Also I really like this - Combat Stance Reanimation.


Now for some screenshots. I will write a little back story later, but my character's name is Eliza Thorn and she's a warrior mage. Using Deathknowz excellent DKImperials. I did add different hair though, Eliza's style isn't in the mod by default.

Oh, and I know there are jaggies. I've been deciding on whether I like HDR or Bloom and with AA on I can't use the default system to take shots. I don't really want to use an external program like FRAPS unless I have to, but then I don't care that much as my main focus is playing the game, not screenshooting.
Prisoner
Image

Rat BBQ
Image

The Emperor dies...and I nearly did as well.
Image

What's this then? Ermmm...let's keep moving.
Image

Sleepy lion at the shrine.
Image
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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Ailsa
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Very nice - makes me want to get Oblivion up and running again :D
Fessels
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Oh the memories that return, and i see the that the Imperials have become even a bit more Roman with the "Group circle" on the fourth screenshot. :)

Any way bookmarked the mods you mentioned.
Yeah there will always be people who are so * begin sarcasm * brilliant * end sarcasm * that they do not see how stupid they actually are.
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Maigrets
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Fessels wrote:Oh the memories that return, and i see the that the Imperials have become even a bit more Roman with the "Group circle" on the fourth screenshot. :)
That's from WAC. Alex placed other crucified (hanging) victims around the world as well and the Imperials all wear that armour or variants of it. Officers have better gear.

Between WAC and Maskar's Overhaul, which adds a lot of content as well, the game is much, much better.....and so, so dangerous...lol.

I've also now added SweetFX for some motion blur and graphic enhancement, without the overhead..lol, and better water and a few other mods. I still have nowhere near the number I used to run and I'm not going to go overboard, plus I can make my own mods with the CS to combine armours and items especially where there's only one thing I may want from a mod.

I was looking around in the CS yesterday and I thought of a few things I might try and the Oblivion modding scene is still pretty active. It might sound weird but it feels comfortable knowing I can fix things and make things I want in this game. With Skyrim I have no interest in the CK and having to learn a lot of new processes and procedures for a game that frustrates me so much.

EDIT-

After saying I've had no crashes I have had a couple but that's not really unexpected. My BOSS log shows 17 popular and well known mods that need cleaning, some of which have a LOT of dirty edits. I could see how some of the dirty ones could cause issues though because of what they do.

Nearly all of the WAC esps need cleaning as well.
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
Fessels
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That is from WAC...what the? Has it been so long ago that i have forgotten that already, even though i have used WAC as well? Either way, Maskar's Overhaul does look good. As for the Oblivion modding community...well to be honest i am not surprised. Long after Oblivion came out, the Morrowind modding community was also still very active. Those moments show that despite all the bugs in the TES games, people still really like the games. :)
Yeah there will always be people who are so * begin sarcasm * brilliant * end sarcasm * that they do not see how stupid they actually are.
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MasterAub
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Nice...Never say never again...
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Maigrets
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MasterAub wrote:Nice...Never say never again...
True and I'm probably going back further to Morrowind a bit later. :)

As for Oblivion I've added all the Unique Landscape mods via an Omod compilation. I've only seen a small part of the additional landscapes so far but it makes such a difference. Also patched the Oblivion exe with the 4GB patch for x64 systems to use more memory.
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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MasterAub
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ok me think we should make a list of "must have mods" that work well together and are stable...what do you say?
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Maigrets
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MasterAub wrote:ok me think we should make a list of "must have mods" that work well together and are stable...what do you say?
Sounds like a plan. :) This is my current load order. Quite a few additions since the last one.
Active Mod Files:
spoiler:
[xml]
00 Oblivion.esm
01 All Natural Base.esm [Version 1.3.1]
02 Cobl Main.esm [Version 1.72]
03 Qarls_Harvest.esm
04 Harvest[Containers].esm
05 Harvest[Containers] - Flat-Top Barrels Add-on.esm
06 Harvest[Containers] - Player Home Add-on.esm
07 Waalx Animals & Creatures.esm
08 Natural_Habitat_by_Max_Tael.esm
09 Unofficial Oblivion Patch.esp [Version 3.4.3]
0A UOPS Additional Changes.esp
0B DLCShiveringIsles.esp
0C Unofficial Shivering Isles Patch.esp [Version 1.5.2]
0D Natural_Habitat_by_Max_Tael.esp
0E All Natural.esp [Version 1.3.1]
0F All Natural - SI.esp [Version 1.3.1]
10 Enhanced Water v2.0 ND.esp
11 Idle Dialogue.esp
++ Symphony of Violence.esp
12 MIS Low Wind.esp
13 MIS New Sounds Optional Part.esp
14 All Natural - Real Lights.esp [Version 1.3.1]
15 IlluminationWithout.esp
16 Better Clocks.esp
17 Days&Months.esp
18 More_Vegetables.esp
19 Maigrets Sable thePanther.esp
1A My Voice Extender.esp
1B Qarls_Harvest.esp
1C Qarls_Harvest addon.esp
1D SummonChest_v2.1.esp
1E VA_BetterGold.esp
1F Living Economy.esp
20 WAC - Crowded Roads Revisited.esp [Version 1.1]
21 Maskar's Oblivion Overhaul.esp [Version 3.7.1]
22 Spell Delete And Item Remove.esp
23 EVE_StockEquipmentReplacer.esp
++ MaleBodyReplacerV4.esp
24 BlueAndWhitePorcelain - Full.esp
++ CSR - Golden Saint.esp
++ Darkgreen Glass Armour.esp
25 Eyren_AyleidWarrior.esp
26 HentaiCelestialArmor.esp
27 KDCirclets.esp
28 Nicos Scimitars Back.esp [Version 1.61]
29 Nicos Tabaxi Bows.esp
2A Slof's Bracelets & Rings.esp
2B qazSteerHorsesWithMouse.esp
++ LadyDeadlock_LoveYourHorse.esp
2C ExnemRuneskulls.esp
2D Cobl Glue.esp [Version 1.72]
2E Cobl Si.esp [Version 1.63]
2F Alluring Potion Bottles v3.esp
30 Alluring Wine Bottles.esp
++ CSR - Fine Iron.esp
++ Harvest[Containers] - Vanilla - Ore Respawn.esp
++ Harvest[Containers] - SI - Ore Respawn.esp
++ Harvest[Containers] - Player Home Add-on.esp
++ Harvest[Containers] - Flat-Top Barrels Add-on.esp
31 FarmAnimalsofCyrodiil.esp [Version 1.4]
32 WAC.esp
33 WAC - OverSpawn.esp
34 WAC - BlackBootDungeon.esp
35 WAC - Dead Knights.esp
36 WAC - Player Summons.esp
37 WAC - Birds&Insects.esp
38 WAC - Horses.esp
39 WAC - TCOS.esp
3A WAC - TCOS Shops.esp [Version 03]
3B WAC - Legion.esp
++ WAC - Legion_FemaleFix.esp
3C WAC - Gladiator.esp
3D WAC - Magic.esp
3E Auriel's_Retreat.esp [Version 1.1]
3F green market district.esp
40 Highwood.esp
41 Highwood-Cobl-Support.esp
42 The Imperial Water.esp
43 TheGoldenTower.esp
44 The Ayleid Steps.esp [Version 3.6]
45 ElsweyrAnequina.esp
++ ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.2]
46 ElsweyrCityExtension.esp
47 Reaper's Esmeralda's Desert Manor.esp
++ WAC - Elsweyr Anequina.esp
48 xuldarkforest.esp [Version 1.0.5]
49 WAC-ULdarkforest-patch.esp
4A xulStendarrValley.esp [Version 1.2.2]
4B xulTheHeath.esp
4C XulEntiusGorge.esp [Version 1.2.1]
4D xulFallenleafEverglade.esp [Version 1.3.1]
4E xulColovianHighlands_EV.esp [Version 1.2.2]
4F xulChorrolHinterland.esp [Version 1.2.3]
50 WAC-ULchorrolhinterland-patch.esp
51 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]
52 WAC - xulBCLostCoast.esp
53 xulBravilBarrowfields.esp [Version 1.3.4]
54 xulLushWoodlands.esp [Version 1.3.2]
55 xulAncientYews.esp [Version 1.4.4]
56 xulAncientRedwoods.esp [Version 1.6]
57 xulCloudtopMountains.esp [Version 1.0.3]
58 xulArriusCreek.esp [Version 1.1.4]
59 xulPatch_AY_AC.esp [Version 1.1]
5A xulRollingHills_EV_withoutWheat.esp [Version 1.3.3]
5B xulPantherRiver.esp
5C xulRiverEthe.esp [Version 1.0.2]
5D xulBrenaRiverRavine.esp [Version 1.1.1]
5E xulImperialIsle.esp [Version 1.6.8]
5F xulBlackwoodForest.esp [Version 1.1.0]
60 xulCheydinhalFalls.esp [Version 1.0.1]
61 xulAspenWood.esp [Version 1.0.2]
62 xulSkingradOutskirts.esp [Version 1.0.2]
63 xulSnowdale.esp [Version 1.0.5]
64 xulCliffsOfAnvil.esp [Version 1.12]
65 xulSilverfishRiverValley.esp [Version 1.0.3]
66 xulJerallGlacier.esp [Version 1.0.1]
67 xulTheEasternPeaks.esp [Version 1.0]
68 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
69 Auto Potion Homebrew.esp
6A EVE_ShiveringIslesEasterEggs.esp
6B Jhaerik's Dungeon Fog Remover Lite.esp
6C Leviathan Soul Gems Abridged.esp
6D RemoveTrainerBounds.esp
++ Short Grass V3.esp
6E upperGothicClutter.esp
6F Quest Award Leveller.esp [Version 1.2.0]
70 ForecastersWill.esp
71 Mighty Magick - Settings.esp
72 Mighty Magick - Spells and Creatures.esp
73 Mighty Magick - Shivering Isles.esp
++ Mighty Magick - Skills.esp
74 EnchantRegen ArcaneBank.esp
75 Lem - Bounty Reduction Over Gametime.esp
76 No psychic guards v1.2.esp
77 Denock Arrows.esp
78 KseAliLeveling.esp
79 CTAddPose_Ordinary.esp
7A CTAddPose_Bkasou.esp
7B NaRae Pose - 02.esp
7C DKImperials.esp
++ EyelashesVannilaRaces.esp
7D Oblivion_Character_Overhaul.esp [Version 1.0]
7E NN_DarkLady.esp
7F My Ladies Wardrobe.esp
80 Prince Nuada's Weapons.esp
++ BadderFireFX.esp
++ BadderFrostFX.esp
++ BadderShockFX.esp
81 strotisBugJar.esp
82 Maigrets Gnoll Archer.esp
83 Ayleid Sanctuary.esp
84 Nica.esp
85 BJsGuildPortals1.1.esp
86 lumi_enchantments_subtle.esp
87 Bashed Patch, Eliza Thorn.esp
[/xml]
I also use a LOT of texture replacers, including Qarl's Redimized, flora, animals and monsters and just about everything else is retextured. I also found an excellent Lore Friendly Load Screen pack....Default Laodscreens


I still haven't really finished looking through the Nexus but there are a number of mods that have been uploaded since I last played.

You might like my new companion and I'll probably do a few more unique ones when I get to it. I've missed the CS...lol


Now for some screenies. I've only just reached level 2 with this character so I cheated and used God Mode just for some screenshots. I found the road to Bruma was quite a bit more dangerous than I remember...lol
Chorrol at Dusk
Image

Imperial City from the road to Bruma
Image

The area behind Chorrol using Unique Landscapes
Image

The road to Cloud Top is now so different I didn't recognize it.
Image

Me and my Gnoll buddy. Since I'm using Maskar's Overhaul I can't use certain armours and weapons until I have the correct skill level so I'm still in the vanilla leather cuirass but WAC boots and greaves.
Image

Goblins at the Odil Farm.
Image

Surrounded...
Image

Frost Giant thingie....One hit and it's all over. Sable and Bonesplitter are both unconscious...lol
Image
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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MasterAub
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Very nice indeed...what are the xul...mods are those the unique landscape ones?
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Maigrets
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MasterAub wrote:Very nice indeed...what are the xul...mods are those the unique landscape ones?
Yes, it's a compilation of all of them to date in an Omod or BAIN format.
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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MasterAub
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Here is my Oblivion "must have mods" that's what I'll go with when I reinstall "the whole 9 yards"

Graphics
1 Oblivion Character Overall
2 Natural Environment
3 Oblivion Grass Overhaul
4 Animated Windows Lighting System & Chimney
5 Oblivion Graphic Extender (O.B.G.E)
6 O.B.G.E Liquid Water
7 Alluring Potion Bottles V3
8 Qarl Texture Pack III Redimized
9 Unique Landscapes Pack

Gameplay
10 Unofficial Oblivion Patch
11 Unofficial Shivering Isles Patch
12 Unofficial Official Mod Patch
13 Midas Magic
14 Waalx Animals & Creatures (W.A.C)
15 Maskars Oblivion Overhaul
16 CM Partners Mod Basic
17 Sounds of Cyrodiil

Armors, Clothing & Weapons
18 Adonnay's Elven Weaponry

Companions
19 CM Partners Mod Basic

Quests
20 The Lost Spire

Home
21 Frostcrag Reborn

New Land
22 Elsweyr- The Deserts of Anequina

Others
Oblivion Script Extender
BOSS
BAIN / Wrye Bash
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Maigrets
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You don't need the Custom race Fix as it's built into the Unofficial patch.

The Oblivion Character Overhaul is going to be updated soon and from the screens I've seen it looks incredible.

??No Elsweyr- The Deserts of Anequina?? Must have for me.

I haven't added in any quest mods yet, especially big ones. I want to make sure my game is as stable as possible first which it is for the most part considering how many mods I have installed and with a couple of OBSE plugins. I still get the occasional crash but usually only after a few hours play and the game decides that's enough for now...lol..

Another you may like that I re-installed again is Sounds of Cyrodiil....and a heap more mods I keep finding...lol Thank goodness for Wrye Bash and the merge function.

If you liked OOO or FCOM, I think you'll really like Maskar's Overhaul. It doesn't overhaul as much of the main game as OOO, but with WAC it makes a very challenging game. And it's compatible with pretty much everything.
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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MasterAub
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Hi Maigrets,
Did not know about the custom race fix...thanks
Agree with you on OCO. It is an amazing mod that places Oblivion in the league of must have game even by today's standard.
Elsweyr is OBVIOUSLY on the list. The mod is stable, clean and beautiful (forgot it)
I can not recommend Lost Spire hard enough...This is the kind of fully voiced mod that are so professionally done it makes Official DLC go hide in the shade (except for Shivering Isle which is for me a true Add-On). The mod is stable, beautiful and original honnestly if you have to pick one, pick this one.
Sound of Cyrodiil is on the list and I installed it when I had my Oblivion period early this year. lol
Was a big fan of OOO but the mod along with WAC did not make the game so stable at least for me. I am not going without WAC and the other day I spotted your reco about Maskar's Overhaul; I checked the mod on Nexus and it made my list. Again influenced I was... lol

I'll Keep you posted if some other mods make the list.
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Maigrets
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The only thing I really miss about OOO or FCOM is all the static placed loot, but Maskar has a system for that. If you can complete a dungeon and kill it's inhabitants you get the highest level gear possible. However, that's not as easy as it seems...lol. The further you go from civilization the more dangerous it is.

I have Lost Spires in my backup folders, but when I installed the game several months ago I was getting a lot of crashes and removed it and other mods. It was probably co-incidence as I really didn't bother troubleshooting much back then and stopped playing. I will give it another go though as I think my game is as stable now as it can possibly be.
Agree with you on OCO. It is an amazing mod that places Oblivion in the league of must have game even by today's standard.
True and not only that mod. My game looks as good as anything new I've tried, including Skyrim, and it still has great gameplay.

OBSE was updated a couple of days ago as well. A lot of the known modders are coming back to the game, or never really left, and new ones are coming in as well. That says something about a game that was released in 2006. Mind you I wouldn't play it or any Bethesda game unmodded after the first play through. It was always my thought that they provided the foundations with their games and modder's complete it...lol.

I'm thinking of adding Open Cities next, but I don't think I'll bother with Better Cities although it does look great. I don't tend to spend much time in cities and it wouldn't be worth it to me. I think all the extra clutter etc may add a fps problem and I don't want that.
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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MasterAub
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I'm thinking of adding Open Cities next
:arg: be careful with this, I experienced lots of bugs because of this mod last time I played especially in Bruma and Chorrol...

I used to use open cities way back then when you could choose which city to open (multiple esp). These days the author has put every cities in one package which is probably what the community was and is asking but for me that unique package system does not fly that much. :-o
un ami qui cesse de l'être ne la jamais été
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Maigrets
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MasterAub wrote:
I'm thinking of adding Open Cities next
:arg: be careful with this, I experienced lots of bugs because of this mod last time I played especially in Bruma and Chorrol...

I used to use open cities way back then when you could choose which city to open (multiple esp). These days the author has put every cities in one package which is probably what the community was and is asking but for me that unique package system does not fly that much. :-o
The one I was thinking of is Open Cities Classic which is a more basic edition.

There's another one Open Cities Reborn that does more than just open the gates and moves buildings and other things around.

You're probably right though which is why I'm holding off. I did read some of the comments and it's apparently not so easy to remove either.
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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Latest load order with some new (added, not brand new) mods and some updated ones. I've also added better tree shadows, better grasses and plants (The Imperial Ecology) Vibrant Weather and a few others like better archery, enchanting and spell making. And rainbows... :)

Active Mod Files:
spoiler:
[xml]
00 Oblivion.esm
01 All Natural Base.esm [Version 1.3.1]
02 Cobl Main.esm [Version 1.72]
03 Qarls_Harvest.esm
04 Harvest[Containers].esm
05 Harvest[Containers] - Flat-Top Barrels Add-on.esm
06 Harvest[Containers] - Player Home Add-on.esm
07 Waalx Animals & Creatures.esm
08 Natural_Habitat_by_Max_Tael.esm
09 Unofficial Oblivion Patch.esp [Version 3.4.3]
0A UOPS Additional Changes.esp
0B DLCShiveringIsles.esp
0C Unofficial Shivering Isles Patch.esp [Version 1.5.2]
0D Natural_Habitat_by_Max_Tael.esp
0E All Natural.esp [Version 1.3.1]
0F All Natural - SI.esp [Version 1.3.1]
++ Vibrant Weather.esp
++ Vibrant Weather - All Natural.esp
10 Vibrant Weather - No Daylight Torches.esp
11 Vibrant Weather - Lighting Fix.esp
12 Enhanced Water v2.0 HD.esp
13 Idle Dialogue.esp
++ Symphony of Violence.esp
14 MIS Low Wind.esp
15 MIS New Sounds Optional Part.esp
16 Sounds of Cyrodiil.esp [Version 1.1]
17 Rainbows.esp
18 IlluminationWithout.esp
19 Ayleid Loot EXtension.esp
1A Better Clocks.esp
1B Days&Months.esp
1C More_Vegetables.esp
1D Maigrets Sable thePanther.esp
1E My Voice Extender.esp
1F Qarls_Harvest.esp
20 Qarls_Harvest addon.esp
21 SummonChest_v2.1.esp
22 VA_BetterGold.esp
23 Living Economy.esp
24 WAC - Crowded Roads Revisited.esp [Version 1.1]
25 HTFpcb Extended.esp
26 Maskar's Oblivion Overhaul.esp [Version 3.8]
27 skycaptains NPCFF.esp
28 Spell Delete And Item Remove.esp
29 EVE_StockEquipmentReplacer.esp
++ MaleBodyReplacerV4.esp
2A BlueAndWhitePorcelain - Full.esp
2B CapesandCloaks.esp
++ CSR - Golden Saint.esp
++ Darkgreen Glass Armour.esp
2C Eyren_AyleidWarrior.esp
2D HentaiCelestialArmor.esp
2E KDCirclets.esp
2F Nicos Scimitars Back.esp [Version 1.61]
30 Nicos Tabaxi Bows.esp
31 Slof's Bracelets & Rings.esp
32 qazSteerHorsesWithMouse.esp
++ LadyDeadlock_LoveYourHorse.esp
33 ExnemRuneskulls.esp
34 Cobl Glue.esp [Version 1.72]
35 Cobl Si.esp [Version 1.63]
36 Alluring Potion Bottles v3.esp
37 Alluring Wine Bottles.esp
++ CSR - Fine Iron.esp
++ Harvest[Containers] - Vanilla - Ore Respawn.esp
++ Harvest[Containers] - SI - Ore Respawn.esp
++ Harvest[Containers] - Player Home Add-on.esp
++ Harvest[Containers] - Flat-Top Barrels Add-on.esp
38 FarmAnimalsofCyrodiil.esp [Version 1.4]
39 WAC.esp
3A WAC - OverSpawn.esp
3B WAC - BlackBootDungeon.esp
3C WAC - Dead Knights.esp
3D WAC - Player Summons.esp
3E WAC - Birds&Insects.esp
3F WAC - Horses.esp
40 WAC - TCOS.esp
41 WAC - TCOS Shops.esp [Version 03]
42 WAC - Legion.esp
++ WAC - Legion_FemaleFix.esp
43 WAC - Gladiator.esp
44 WAC - Magic.esp
45 Auriel's_Retreat.esp [Version 1.1]
46 green market district.esp
47 Highwood.esp
48 Highwood-Cobl-Support.esp
49 The Imperial Water.esp
4A TheGoldenTower.esp
4B The Ayleid Steps.esp [Version 3.6]
4C ElsweyrAnequina.esp
++ ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.2]
4D ElsweyrCityExtension.esp
4E Reaper's Esmeralda's Desert Manor.esp
++ WAC - Elsweyr Anequina.esp
4F xuldarkforest.esp [Version 1.0.5]
50 WAC-ULdarkforest-patch.esp
51 xulStendarrValley.esp [Version 1.2.2]
52 xulTheHeath.esp
53 XulEntiusGorge.esp [Version 1.2.1]
54 xulFallenleafEverglade.esp [Version 1.3.1]
55 Anequina-Fallenleaf-Patch.esp
56 xulColovianHighlands_EV.esp [Version 1.2.2]
57 xulChorrolHinterland.esp [Version 1.2.3]
58 WAC-ULchorrolhinterland-patch.esp
59 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]
5A WAC - xulBCLostCoast.esp
5B xulBravilBarrowfields.esp [Version 1.3.4]
5C xulLushWoodlands.esp [Version 1.3.2]
5D xulAncientYews.esp [Version 1.4.4]
5E xulAncientRedwoods.esp [Version 1.6]
5F xulCloudtopMountains.esp [Version 1.0.3]
60 xulArriusCreek.esp [Version 1.1.4]
61 xulPatch_AY_AC.esp [Version 1.1]
62 xulRollingHills_EV_withoutWheat.esp [Version 1.3.3]
63 xulPantherRiver.esp
64 xulRiverEthe.esp [Version 1.0.2]
65 xulBrenaRiverRavine.esp [Version 1.1.1]
66 xulImperialIsle.esp [Version 1.6.8]
67 xulBlackwoodForest.esp [Version 1.1.0]
68 xulCheydinhalFalls.esp [Version 1.0.1]
69 xulAspenWood.esp [Version 1.0.2]
6A xulSkingradOutskirts.esp [Version 1.0.2]
6B xulSnowdale.esp [Version 1.0.5]
6C xulCliffsOfAnvil.esp [Version 1.12]
6D xulSilverfishRiverValley.esp [Version 1.0.3]
6E xulJerallGlacier.esp [Version 1.0.1]
6F xulTheEasternPeaks.esp [Version 1.0]
70 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
71 Auto Potion Homebrew.esp
72 Better Dungeons.esp
73 EVE_ShiveringIslesEasterEggs.esp
74 Jhaerik's Dungeon Fog Remover Lite.esp
75 Leviathan Soul Gems Abridged.esp
76 RemoveTrainerBounds.esp
++ Short Grass V3.esp
77 Soulgem Magic.esp [Version 2.0]
78 upperGothicClutter.esp
79 Quest Award Leveller.esp [Version 1.2.0]
7A ForecastersWill.esp
7B Advanced Magecraft.esp
7C Mighty Magick - Settings.esp
7D Mighty Magick - Spells and Creatures.esp
7E Mighty Magick - Shivering Isles.esp
++ Mighty Magick - Skills.esp
7F EnchantRegen ArcaneBank.esp
80 Lem - Bounty Reduction Over Gametime.esp
81 No psychic guards v1.2.esp
82 Denock Arrows.esp
83 'Eagle Eye' Realistic Archery v1.0 Fixed.esp [Version 1.0]
84 KseAliLeveling.esp
85 CTAddPose_Ordinary.esp
86 CTAddPose_Bkasou.esp
87 NaRae Pose - 02.esp
88 DKImperials.esp
89 Maigrets Gnoll Archer.esp
++ EyelashesVannilaRaces.esp
8A Oblivion_Character_Overhaul.esp [Version 1.0]
8B My Ladies Wardrobe.esp
++ BadderFireFX.esp
++ BadderFrostFX.esp
++ BadderShockFX.esp
8C Prince Nuada's Weapons.esp
8D NN_DarkLady.esp
8E DruidicAxes.esp
8F Ayleid Sanctuary.esp
90 Nica.esp
91 BJsGuildPortals1.1.esp
92 strotisBugJar.esp
93 lumi_enchantments_subtle.esp
94 Bashed Patch, Eliza Thorn.esp
[/xml]

I bet this surprises people but my only complaint about the game is the lack of really dangerous, creepy dungeons and decent rewards for exploring them.....so...

I am going to put OOO back in my game, but not the full FCOM as I will still be using WAC and Maskar's Overhaul. I have a WAC-OOO Patch that was made for the Alpha version Of WAC but maybe it still works as it's mainly for leveled lists and creature placement etc.

EDIT: Since I've been doing a bit of Googling the WAC-OOO patch may not be necessary if WAC Overspawn.esp and TCOS.esp are not loaded and merged into the Bashed Patch. Without the Overspawn mod I'll need to put Slof's horses back in. I like the WAC horses more, but in the end it doesn't matter too much as I usually run everywhere anyway and only notice them as I go by.

The main reason for putting OOO back is if I were an adventurer in real life and I went exploring any of the dungeons, caves, ruins or forts, and found virtually nothing in them time after time, I would pack up and leave and go elsewhere. A few skeletons, bandits or whatever, depending on which type of dungeon it is, and little to no loot or reward besides calipers and old rotten boots, gets extremely boring and there's no point in exploring.

At the moment Maskar's addresses some of the loot issues but not the way OOO does it. I downloaded a couple of small mods that add clutter type loot and Better Dungeons which upgrades caves mostly to have some interest so they don't all look the same. The author was going to go on to improving Ayleid ruins but it seems that's not going to happen now.

Rainbows over Cyrodiil
Image

Wildlife. I couldn't get close enough to see what it actually is. The grasses and trees look nothing like that now but I need to take some new shots.
Image

Cave garden. One of the additions made by Better Dungeons.
Image

My summoned zombie that turned out to be an Argonian. Just depends on what the game gives me when I summon...lol
Image
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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Lovely shots - brings back such memories :D
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Maigrets
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Ailsa wrote:Lovely shots - brings back such memories :D
Thanks. :)

Since My OB game looks even better than Skyrim, it's more stable with no stuttering or a slow script engine that causes problems and save corruption, I'm enjoying it a lot.

Between Fallout New Vegas and Oblivion, I'm not missing Skyrim at all. I thought about loading it up a couple of nights ago but didn't actually do it because if it crashes or still has the awful stutters that Fessels is or was also getting out of the blue, (and that I've had for ages), and I can't imagine they magically vanished since I last played.....I'll be more tempted to uninstall it forever. A long break is better.

I've come to believe it has something to do with the last official patch as 1.8 was almost perfect for me. Instead of having a character corrupt at level 25 or earlier, I could get to level 60+ with 1.8 and with virtually no problems before I decided it was time to start fresh.

Oblivion is a poor game in it's vanilla state IMO, but modded it can be fantastic, varied and interesting. Skyrim is not so bad vanilla, but even modded becomes boring very quickly especially when I have to start over and do the same things again and again because of the crappy engine. I actually have no desire to play Skyrim even though I do miss some of the awesome mods a little. Hello Inigo :hello: And I miss being a werewolf. That's about all really.

I hope not to see another repetitive Draugr/spider dungeon or Dwemer/Falmer ruin for a long while (although I do like the Dwemer technology)...it's zombies of all kinds, wraiths and other fearsome creatures I'll be battling and doing some interesting Guild and other quests.

Yes, I'm complaining again... :P In fact I was going to edit most of it out after coming back and re-reading, but the fact is Skyrim is boring and a chore to me rather than a pleasure and it leaves a bad taste.

I might move this thread to the WAC screenshots area later since it's really not to do with Skyrim.
Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it sayingEnd Of The World Switch PLEASE DO NOT TOUCHthe paint wouldn't even have time to dry. Terry Pratchett
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