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Visuals of the swords, illustrations & drawings
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StarX
Vigilant Swordhand
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The katana's and the scabbards look amazing! :-D-)
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Waalx
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Secutor Blue. The Secutors in the mod will fight with these axes instead of a dagger or short sword.
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Mormacil
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Is he going to replace the magical dagger guy? :-o I hope not but he does look cool.
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Waalx
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the elf who has shimmerstrike or something like that, he will have it, but the dagger will be a new mesh (I have yet to do).

I don't know where I placed him in my gladiator classification, but wherever he is, he will have his dagger, and that dagger will be something else. I mean it's a pretty weak thing in Vanilla. in Gladiator, it will kick your balls up through your skull.. :P

I will try to stay as close to what the blademaster say..he say the next oponent is going to fight with something, and it will be the right weapon, except it will be a new arena weapon in what I made

sometimes what he says is very general and it doesn't matter..he just say the next opponent is a khajiit with a heavy rainment or something... in this case it would be one of the 3 heavy armor, and the weapon that fit this armor originally, or a variation.. if what the blademaster say is precise, the choice of weapon will reflect what he say.
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Mormacil
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Well that little enchanted dagger needs a neat inscription on it :)
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Haruko
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Looks good to me, I don't care if there isn't a tsuba, I was just asking if there was going to be one.
It's a pally thing, you wouldn't understand.
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Waalx
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hehe no problem about the tsuba! ;)
ok I have almost finished all the light armors. I need only to make the yellow version of the thracian, and a couple more final touches, and I will start on the heavy armors. I made several test already, so I know where I'm going... shouldn't take THAT long... :)

so here go for the Light Armor types. The helmets are in repair.
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Mormacil
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Nice :), just one question, why has the female version more crotchprotection? :P
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Waalx
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the mid sections on the light armors are the same as the vanilla arena rainments... don' ask mine.. ;) me dunno.

they have more nipple protection as well...
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Mormacil
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That's well because nipples are naughty according to modern standards :P
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Sypron
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They're looking amazing waalx! I particularly like the first two light armors. I had an idea for what you could do with shimmer strike. If you recall, oblivion gates have a graphic floating infront of them that looks like the heat bending the light (mirage), sigil stones (while still in the towers) also have this effect. If you could somehow mimic it and wrap it around shimmerstrike, then it really WOULD shimmer.
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Mormacil
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Good idea :)
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Waalx
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Sypron wrote:They're looking amazing waalx! I particularly like the first two light armors. I had an idea for what you could do with shimmer strike. If you recall, oblivion gates have a graphic floating infront of them that looks like the heat bending the light (mirage), sigil stones (while still in the towers) also have this effect. If you could somehow mimic it and wrap it around shimmerstrike, then it really WOULD shimmer.
thanks

I recall the effect..I recall also that because of it (well this and the flames and all..), the framerate around Oblivion gates was excruciatingly low.... ..

not sure about this..

Shimmerstrike..

im my mind.. a sleek dagger, VERY fast. Something like just too fast. like a speed of 2. :)

the thing is that Gladiator is already something big to deliver... In total I have:

24 armors ( 12 different types (2 gender) x 2 teams.) and that is 'only' doing 3 light and 3 heavy for each teams. in concept you have 6 armors, with the gender you have 12 armors... with the team that make 24 different armors to implement.

around 6-7 helmets (x 2 teams = 12-14 helmets)

9 different cleavers.. (and if I do both team colors = 2 teams x 9 cleavers = 18 cleavers)

2 Asterix gladius, 2 Tridents, 4 shields, 1 bow, 6 arrows types, 1 dagger

total: 60-63 new items or more if I do both teams cleavers.

then making the mod itself after all the props are ready.. (shortest part but things can go wrong there and take time)..

still lots to do. aye!
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Mormacil
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Sure is, but you like to do it :P Admit it :P
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starduks
Avid Swordlearner
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file size is no issue mang, make it right, make it pwnage :-)
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Mormacil
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He will, the master will :D
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Sypron
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I really wish I could help somehow. I'm only good at interior building though.
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mitkoa
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Hello,

"lurking" around the forum for a week now. I would be glad to help if I can with architectural references or anything similar. I'm an architecture graduate, with CAD experience, however the softimage toolmod is too offworldish to me. Anyhow if you Alex, or anybody else, need my help PM me. I'm watching the forum regularly now so I'll try to give suggestions when I can.

Mitko

EDIT: Oh, I could try to mod on 3ds MAX, if that would help...
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Mormacil
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Well I can use your help but it's for a different project :P
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Waalx
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Sypron and Mitkoa..

well I have work to be done if you want to help...

lots of work need to be done..

and using max, for me it would be an asset as I don't use it, and XSI don't have a .nif exporter. could be useful.
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