Vacuity wrote:FWIW, displaying the corpses or partial remains of criminals was a fairly common practice in older times. Really infamous "criminals" would even be chopped up into multiple pieces and the various pieces sent to different cities so that the population could see what had happened to the criminal. In some cases the overriding purpose was to demonstrate to the population that justice had been done to a notorious criminal, in some cases the principle purpose was to quell a troublesome population by demonstrating what happened to political agitators, and I'm sure there was a fair degree of pandering to the lowest common denominator too (executions were widely regarded as a form of public entertainment). So, with regards to "who wants dead bodies outside their cities?" the simple answer is more like "why weren't they there to begin with?".
You can probably guess that I quite appreciate them.
Vac
Yes, I guessed that much.
If you ask me, it sort of adds to the "wild" feel along old, abandoned side roads along Skingrad. However, in generally peaceful places such as Cheydinhal, where my eventual house will be bought, I'd rather not have hanging bodies just a few steps away.
Like I said before: Is the console command "disable" permanent? If so, this would be the best solution: for me to manually remove the few ones that bother me and leave the rest without requiring some sort of scripting knowledge.